var ExStats = require("exstats"); var B2 = process.env.HWVERSION==2; var Layout = require("Layout"); var locale = require("locale"); var fontHeading = "6x8:2"; var fontValue = B2 ? "6x15:2" : "6x8:3"; var headingCol = "#888"; var fixCount = 0; g.clear(); Bangle.loadWidgets(); Bangle.drawWidgets(); // --------------------------- let settings = Object.assign({ B1 : "dist", B2 : "time", B3 : "pacea", B4 : "bpm", B5 : "step", B6 : "caden", paceLength : 1000 }, require("Storage").readJSON("run.json", 1) || {}); var statIDs = [settings.B1,settings.B2,settings.B3,settings.B4,settings.B5,settings.B6].filter(s=>s!=""); var exs = ExStats.getStats(statIDs, settings); // --------------------------- // Called to start/stop running function onStartStop() { var running = !exs.state.active; if (running) { exs.start(); } else { exs.stop(); } layout.button.label = running ? "STOP" : "START"; layout.status.label = running ? "RUN" : "STOP"; layout.status.bgCol = running ? "#0f0" : "#f00"; // if stopping running, don't clear state // so we can at least refer to what we've done layout.render(); } var lc = []; // Load stats in pair by pair for (var i=0;ilayout[e.id].label = e.getString()); sb.on('changed', e=>layout[e.id].label = e.getString()); } // At the bottom put time/GPS state/etc lc.push({ type:"h", filly:1, c:[ {type:"txt", font:fontHeading, label:"GPS", id:"gps", fillx:1, bgCol:"#f00" }, {type:"txt", font:fontHeading, label:"00:00", id:"clock", fillx:1, bgCol:g.theme.fg, col:g.theme.bg }, {type:"txt", font:fontHeading, label:"STOP", id:"status", fillx:1 } ]}); // Now calculate the layout var layout = new Layout( { type:"v", c: lc },{lazy:true, btns:[{ label:"START", cb: onStartStop, id:"button"}]}); delete lc; layout.render(); // Handle GPS state change for icon Bangle.on("GPS", function(fix) { layout.gps.bgCol = fix.fix ? "#0f0" : "#f00"; if (!fix.fix) return; // only process actual fixes if (fixCount++ == 0) { Bangle.buzz(); // first fix, does not need to respect quiet mode } }); // We always call ourselves once a second to update setInterval(function() { layout.clock.label = locale.time(new Date(),1); layout.render(); }, 1000);