var lego = require("mouldking"); lego.start(); E.on('kill', () => { // return to normal Bluetooth advertising NRF.setAdvertising({},{showName:true}); }); // You must leave one second after 'start' to allow the remote to be paired var arrowIcon = atob("IiiBAAAAwAAAAPwAAAB/gAAAP/AAAB/+AAAP/8AAB//4AAP//wAA///gAH///AA///8AH///4A////wH////gf////D////8f////5/////n////+f////4AP/8AAA//wAAD//AAAP/8AAA//wAAD//AAAH/8AAAf/wAAB//AAAH/8AAAf/gAAB/+AAAH/4AAAf/gAAB/+AAAH/4AAAP/gAAA/+AAAD/wAAAD8AA"); var controlState = ""; Bangle.loadWidgets(); Bangle.drawWidgets(); var R = Bangle.appRect; // we'll divide up into 3x3 function getBoxCoords(x,y) { return { x : R.x + R.w*x/3, y : R.y + R.h*y/3 }; } function draw() { g.reset().clearRect(R); var c, ninety = Math.PI/2; var colOn = "#f00", colOff = g.theme.fg; c = getBoxCoords(1.5, 0.5); g.setColor(controlState=="up"?colOn:colOff).drawImage(arrowIcon,c.x,c.y,{rotate:0}); c = getBoxCoords(2.5, 1.5); g.setColor(controlState=="right"?colOn:colOff).drawImage(arrowIcon,c.x,c.y,{rotate:ninety}); c = getBoxCoords(0.5, 1.5); g.setColor(controlState=="left"?colOn:colOff).drawImage(arrowIcon,c.x,c.y,{rotate:-ninety}); c = getBoxCoords(1.5, 1.5); g.setColor(controlState=="down"?colOn:colOff).drawImage(arrowIcon,c.x,c.y,{rotate:ninety*2}); if (NRF.getSecurityStatus().connected) { c = getBoxCoords(1.5, 2.5); g.setFontAlign(0,0).setFont("6x8").drawString("WARNING:\nBluetooth Connected\nYou must disconnect\nbefore LEGO will work",c.x,c.y); } } draw(); NRF.on('connect', draw); NRF.on('disconnect', draw); function setControlState(s) { controlState = s; var c = {}; var speed = 3; if (s=="up") c={a:-speed,b:-speed}; if (s=="down") c={a:speed,b:speed}; if (s=="left") c={a:speed,b:-speed}; if (s=="right") c={a:-speed,b:speed}; draw(); lego.set(c); } Bangle.on('drag',e => { var x = Math.floor(E.clip((e.x - R.x) * 3 / R.w,0,2.99)); var y = Math.floor(E.clip((e.y - R.y) * 3 / R.h,0,2.99)); if (!e.b) { setControlState(""); return; } if (y==0) { // top row if (x==1) setControlState("up"); } else if (y==1) { if (x==0) setControlState("left"); if (x==1) setControlState("down"); if (x==2) setControlState("right"); } });