Bangle.js Layout Library ======================== > Take a look at README.md for hints on developing with this library. Usage ----- ```JS var Layout = require("Layout"); var layout = new Layout(layoutObject, options) layout.render(optionalObject); ``` For example: ```JS var Layout = require("Layout"); var layout = new Layout({ type:"v", c: [ { type: "txt", font: "20%", label: "12:00" }, { type: "txt", font: "6x8", label: "The Date" } ] }); g.clear(); layout.render(); ``` `layoutObject` (first argument) has: - A `type` field of: - `undefined` - blank, can be used for padding - `"txt"` - a text label, with value `label`. `font` is required - `"btn"` - a button, with value `label` and callback `cb`. Optional `src` specifies an image (like img) in which case label is ignored. Default font is `6x8`, scale 2. This can be overridden with the `font` or `scale` fields. - `"img"` - an image where `src` is an image, or a function which is called to return an image to draw - `"custom"` - a custom block where `render(layoutObj)` is called to render - `"h"` - Horizontal layout, `c` is an array of more `layoutObject` - `"v"` - Vertical layout, `c` is an array of more `layoutObject` - A `id` field. If specified the object is added with this name to the returned `layout` object, so can be referenced as `layout.foo` - A `font` field, eg `6x8` or `30%` to use a percentage of screen height. Set scale with :, e.g. `6x8:2`. - A `scale` field, eg `2` to set scale of an image - A `r` field to set rotation of text or images (0: 0°, 1: 90°, 2: 180°, 3: 270°). - A `wrap` field to enable line wrapping. Requires some combination of `width`/`height` and `fillx`/`filly` to be set. Not compatible with text rotation. - A `col` field, eg `#f00` for red. When `type:"btn"`, this sets the color of the button's text label (defaults to `Graphics.theme.fg2` if not set) - A `bgCol` field for background color (will automatically fill on render). When `type:"btn"`, this sets the color of the space outside the button border (defaults to parent layoutObject's `bgCol` if not set) - A `btnBorderCol` field for button border color (defaults to `Graphics.theme.fg2` if not set) - A `btnFaceCol` field for the background color of the area inside the button border (defaults to `Graphics.theme.bg2` if not set) - A `halign` field to set horizontal alignment WITHIN a `v` container. `-1`=left, `1`=right, `0`=center - A `valign` field to set vertical alignment WITHIN a `h` container. `-1`=top, `1`=bottom, `0`=center - A `pad` integer field to set pixels padding - A `fillx` int to choose if the object should fill available space in x. 0=no, 1=yes, 2=2x more space - A `filly` int to choose if the object should fill available space in y. 0=no, 1=yes, 2=2x more space - `width` and `height` fields to optionally specify minimum size `options` (second argument) is an object containing: - `lazy` - a boolean specifying whether to enable automatic lazy rendering - `btns` - array of objects containing: - `label` - the text on the button - `cb` - a callback function - `cbl` - a callback function for long presses - `back` - a callback function, passed as `back` into Bangle.setUI (which usually adds an icon in the top left) - `remove` - a cleanup function, passed as `remove` into Bangle.setUI (allows to cleanly remove the app from memory) If automatic lazy rendering is enabled, calls to `layout.render()` will attempt to automatically determine what objects have changed or moved, clear their previous locations, and re-render just those objects. Once `layout.update()` is called, the following fields are added to each object: - `x` and `y` for the top left position - `w` and `h` for the width and height - `_w` and `_h` for the **minimum** width and height Other functions: - `layout.update()` - update positions of everything if contents have changed - `layout.debug(obj)` - draw outlines for objects on screen - `layout.clear(obj)` - clear the given object (you can also just specify `bgCol` to clear before each render) - `layout.forgetLazyState()` - if lazy rendering is enabled, makes the next call to `render()` perform a full re-render Links ----- - [Official tutorial](https://www.espruino.com/Bangle.js+Layout)