(function () { var pen = 'circle'; var discard = null; var kule = [0, 255, 255]; // R, G, B var oldLock = false; setInterval(() => { if (Bangle.isLocked()) { if (oldLock) { return; } g.setColor('#fff'); g.fillRect(0, 0, g.getWidth(), 20); g.setFont('6x8', 2); g.setColor('#000'); g.drawString('PLEASE UNLOCK', 10, 2); oldLock = true; } else { oldLock = false; drawUtil(); } }, 1000); function nextColor () { kule[0] = Math.random(); kule[1] = Math.random(); kule[2] = Math.random(); } function nextPen () { switch (pen) { case 'circle': pen = 'pixel'; break; case 'pixel': pen = 'crayon'; break; case 'crayon': pen = 'square'; break; case 'square': pen = 'circle'; break; default: pen = 'pixel'; break; } console.log('set time'); drawUtil(); discard = setTimeout(function () { console.log('timeout'); discard = null; }, 500); } function drawUtil () { if (Bangle.isLocked()) { // do something to tell the user to unlock the screen } // titlebar g.setColor(kule[0], kule[1], kule[2]); g.fillRect(0, 0, g.getWidth(), 20); // clear button g.setColor('#000'); // black g.fillCircle(10, 10, 8, 8); g.setColor('#fff'); g.drawLine(8, 8, 13, 13); g.drawLine(13, 8, 8, 13); // tool button g.setColor('#fff'); g.fillCircle(g.getWidth() - 10, 10, 8); g.setColor('#000'); var w = g.getWidth(); switch (pen) { case 'circle': g.fillCircle(w - 10, 10, 5); break; case 'square': g.fillRect(w - 5, 5, w - 15, 15); break; case 'pixel': g.setPixel(10, 10); g.fillCircle(w - 10, 10, 2); break; case 'crayon': var tap = { x: 10, y: 15, dy: -5, dx: 5 }; g.drawLine(w - tap.x, tap.y, w - tap.x + tap.dx, tap.y + tap.dy); g.drawLine(w - tap.x + 1, tap.y + 2, w - tap.x + tap.dx, tap.y + tap.dy - 2); g.drawLine(w - tap.x + 2, tap.y + 2, w - tap.x + tap.dx, tap.y + tap.dy + 2); break; } } var tapTimer = null; Bangle.on('drag', function (tap) { if (tap.b === 0) { if (tapTimer !== null) { clearTimeout(tapTimer); tapTimer = null; } } // tap and hold the clear button if (tap.x < 32 && tap.y < 32) { if (tap.b === 1) { if (tapTimer === null) { tapTimer = setTimeout(function () { g.clear(); drawUtil(); tapTimer = null; }, 800); } if (discard) { clearTimeout(discard); discard = null; return; } } return; } if (tap.x > g.getWidth() - 32 && tap.y < 32) { if (tap.b === 1) { if (tapTimer === null) { tapTimer = setTimeout(function () { g.clear(); drawUtil(); tapTimer = null; }, 800); } if (discard) { clearTimeout(discard); discard = null; return; } nextPen(); } drawUtil(); return; } else if (tap.y < 32) { nextColor(); drawUtil(); return; } g.setColor(kule[0], kule[1], kule[2]); switch (pen) { case 'pixel': g.setPixel(tap.x, tap.y); g.drawLine(tap.x, tap.y, tap.x + tap.dx, tap.y + tap.dy); break; case 'crayon': g.drawLine(tap.x, tap.y, tap.x + tap.dx, tap.y + tap.dy); g.drawLine(tap.x + 1, tap.y + 2, tap.x + tap.dx, tap.y + tap.dy - 2); g.drawLine(tap.x + 2, tap.y + 2, tap.x + tap.dx, tap.y + tap.dy + 2); break; case 'circle': var XS = tap.dx / 10; var YS = tap.dy / 10; for (i = 0; i < 10; i++) { g.fillCircle(tap.x + (i * XS), tap.y + (i * YS), 4, 4); } break; case 'square': g.fillRect(tap.x - 10, tap.y - 10, tap.x + 10, tap.y + 10); break; } drawUtil(); }); g.clear(); drawUtil(); })();