# Messages library This library handles the passing of messages. It can stores a list of messages and allows them to be retrieved by other apps. ## Example Assuming you are using GadgetBridge and "overlay notifications": 1. Gadgetbridge sends an event to your watch for an incoming message 2. The `android` app parses the message, and calls `require("messages").pushMessage({/** the message */})` 3. `require("messages")` calls `Bangle.emit("message", "text", {/** the message */})` 4. Overlay Notifications shows the message in an overlay, and marks it as `handled` 5. The default UI app (Message UI, `messagegui`) sees the event is marked as `handled`, so does nothing. 6. The default widget (`widmessages`) does nothing with `handled`, and shows a notification icon. 7. You tap the notification, in order to open the full GUI: Overlay Notifications calls `require("messages").openGUI({/** the message */})` 8. `openGUI` calls `require("messagegui").open(/** copy of the message */)`. 9. The `messagegui` library loads the Message UI app. ## Events When a new message arrives, a `"message"` event is emitted, you can listen for it like this: ```js myMessageListener = Bangle.on("message", (type, message)=>{ if (message.handled) return; // another app already handled this message // is one of "text", "call", "alarm", "map", or "music" // see `messages/lib.js` for possible formats // message.t could be "add", "modify" or "remove" E.showMessage(`${message.title}\n${message.body}`, `${message.t} ${type} message`); // You can prevent the default `message` app from loading by setting `message.handled = true`: message.handled = true; }); ``` Apps can launch the currently installed Message GUI by calling `require("messages").openGUI()`. If you want to write your own GUI, it should include a library called `messagegui` with a method called `open` that will cause it to be opened, with the optionally supplied message. See `apps/messagegui/lib.js` for an example. ## Settings You can configure settings by going to `Settings -> Apps -> Messages` There are several options to choose from: * **Vibrate** : Vibration pattern to use for messages * **Vibrate for calls** : Vibration pattern to use for calls * **Repeat** : How many times to vibrate for messages * **Repeat for calls** : How many times to vibrate for calls * **Vibrate timer** : How many seconds should we vibrate for? * **Unread timer** : How long should the Messages app show an unread message for before going back to the clock? * **Min Font** : Minimum font size for messages * **Auto-Open Music** : Should the messages music screen auto open when music is played? * **Unlock Watch** : When a message arrives should the watch be unlocked? * **Flash Icon** : Should the messages icon in the widget flash when a message arrives? * **Quiet mode disables auto-open** : When in quiet mode, should we not open the messages app for new messages? * **Disable auto-open** : Should we not open the messages app for new messages? * **Widget messages** : How many message icons should the widget show? * **Icon color mode** : Should icons in widgets be coloured? * **Car driver pos** : What side of the car is the driver on? This affects navigation icons for roundabouts ## Requests Please file any issues on https://github.com/espruino/BangleApps/issues/new?title=[messages]%20library ## Creator Gordon Williams ## Contributors [Jeroen Peters](https://github.com/jeroenpeters1986) ## Attributions Icons used in this app are from https://icons8.com