// place your const, vars, functions or classes here // clear the screen g.clear(); var n = 0; // redraw the screen function draw() { g.reset().clearRect(Bangle.appRect); g.setFont("6x8").setFontAlign(0,0).drawString("Up / Down",g.getWidth()/2,g.getHeight()/2 - 20); g.setFont("Vector",60).setFontAlign(0,0).drawString(n,g.getWidth()/2,g.getHeight()/2 + 30); } // Respond to user input Bangle.setUI({mode: "updown"}, function(dir) { if (dir<0) { n--; draw(); } else if (dir>0) { n++; draw(); } else { n = 0; draw(); } }); // First draw... draw(); // Load widgets Bangle.loadWidgets(); Bangle.drawWidgets();