diff --git a/apps/multidice/ChangeLog b/apps/multidice/ChangeLog index 445dd4d68..a9fc055c0 100644 --- a/apps/multidice/ChangeLog +++ b/apps/multidice/ChangeLog @@ -7,3 +7,4 @@ 1.05: toggled the acceleration handler to prevent infinite buzz loop 1.06: increased vibration again 1.07: IDK how to use promises properly +1.08: still trying to fix the lack of vibrations diff --git a/apps/multidice/app.js b/apps/multidice/app.js index e99e785c3..789cf26bd 100644 --- a/apps/multidice/app.js +++ b/apps/multidice/app.js @@ -132,7 +132,7 @@ function random (max) { function vibrate() { Bangle.on ('accel', voidFn); - Bangle.buzz (200, 1).then ((value) => + Bangle.buzz().then ((value) => Bangle.on ('accel', accelHandler) ); diff --git a/apps/multidice/metadata.json b/apps/multidice/metadata.json index 743cb79ae..effb1c57b 100644 --- a/apps/multidice/metadata.json +++ b/apps/multidice/metadata.json @@ -1,7 +1,7 @@ { "id": "multidice", "name": "multiple dice roller", "shortName":"multidice", - "version":"1.07", + "version":"1.08", "description": "roll anywhere from 1-8 dice at the same time", "icon": "app.png", "tags": "tool,game",