From c908311c48d7e36ac715c0cd2c9c3aa0fdce15c2 Mon Sep 17 00:00:00 2001 From: Bram van den Heuvel Date: Thu, 29 Aug 2024 11:49:39 +0200 Subject: [PATCH] Add extra fall damage to sharp dripstone --- init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/init.lua b/init.lua index 1106832..d4c1c7b 100644 --- a/init.lua +++ b/init.lua @@ -259,7 +259,7 @@ local function make_dripstone(name, desc, longdesc, tiles, size) { description = desc , _doc_items_longdesc = longdesc , tiles = tiles - , groups = { pickaxey=2, material_stone=1 } + , groups = { pickaxey=2, material_stone=1, fall_damage_add_percent = math.max(4 - size, 0) / 4 * 100 } , is_ground_content = true , drop = dry_dripstone_spike , sounds = dripstone_sounds