307 lines
8.9 KiB
Lua
307 lines
8.9 KiB
Lua
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--
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-- Formspecs
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--
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local function active_formspec(fuel_percent, item_percent)
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return "size[9,8.75]"..
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"background[-0.19,-0.25;9.41,9.49;mcl_furnaces_formspec.png]"..
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mcl_vars.inventory_header..
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"list[current_player;main;0,4.5;9,3;9]"..
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"list[current_player;main;0,7.74;9,1;]"..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"list[current_name;dst;5.75,1.5;1,1;]"..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(100-fuel_percent)..":default_furnace_fire_fg.png]"..
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"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[lowpart:"..
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(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
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"image_button[8,0;1,1;craftguide_book.png;__mcl_craftguide;]"..
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"tooltip[__mcl_craftguide;Show crafting recipes]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]"
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end
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local inactive_formspec = "size[9,8.75]"..
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"background[-0.19,-0.25;9.41,9.49;mcl_furnaces_formspec.png]"..
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mcl_vars.inventory_header..
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"list[current_player;main;0,4.5;9,3;9]"..
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"list[current_player;main;0,7.74;9,1;]"..
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"list[current_name;src;2.75,0.5;1,1;]"..
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"list[current_name;fuel;2.75,2.5;1,1;]"..
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"list[current_name;dst;5.75,1.5;1,1;]"..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
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"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"image_button[8,0;1,1;craftguide_book.png;__mcl_craftguide;]"..
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"tooltip[__mcl_craftguide;Show crafting recipes]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_player;main]"
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local craftguide = function(pos, formname, fields, sender)
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if fields.__mcl_craftguide then
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mcl_craftguide.show_craftguide(sender)
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end
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end
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--
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-- Node callback functions that are the same for active and inactive furnace
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--
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos, node)
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end
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local function furnace_node_timer(pos, elapsed)
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--
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-- Inizialize metadata
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--
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local meta = minetest.get_meta(pos)
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local fuel_time = meta:get_float("fuel_time") or 0
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local src_time = meta:get_float("src_time") or 0
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local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
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local inv = meta:get_inventory()
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local srclist, fuellist
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local cookable, cooked
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local fuel
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local update = true
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while update do
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update = false
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srclist = inv:get_list("src")
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fuellist = inv:get_list("fuel")
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--
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-- Cooking
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--
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-- Check if we have cookable content
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local aftercooked
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cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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cookable = cooked.time ~= 0
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-- Check if we have enough fuel to burn
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if fuel_time < fuel_totaltime then
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-- The furnace is currently active and has enough fuel
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fuel_time = fuel_time + elapsed
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-- If there is a cookable item then check if it is ready yet
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if cookable then
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src_time = src_time + elapsed
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if src_time >= cooked.time then
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-- Place result in dst list if possible
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if inv:room_for_item("dst", cooked.item) then
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inv:add_item("dst", cooked.item)
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inv:set_stack("src", 1, aftercooked.items[1])
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src_time = src_time - cooked.time
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update = true
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end
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end
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end
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else
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-- Furnace ran out of fuel
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if cookable then
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-- We need to get new fuel
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local afterfuel
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fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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if fuel.time == 0 then
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-- No valid fuel in fuel list
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fuel_totaltime = 0
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src_time = 0
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else
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-- Take fuel from fuel list
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inv:set_stack("fuel", 1, afterfuel.items[1])
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update = true
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fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
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src_time = src_time + elapsed
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end
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else
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-- We don't need to get new fuel since there is no cookable item
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fuel_totaltime = 0
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src_time = 0
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end
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fuel_time = 0
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end
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elapsed = 0
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end
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if fuel and fuel_totaltime > fuel.time then
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fuel_totaltime = fuel.time
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end
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if srclist[1]:is_empty() then
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src_time = 0
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end
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--
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-- Update formspec and node
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--
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local formspec = inactive_formspec
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local item_state
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local item_percent = 0
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if cookable then
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item_percent = math.floor(src_time / cooked.time * 100)
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end
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local result = false
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if fuel_totaltime ~= 0 then
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local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
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formspec = active_formspec(fuel_percent, item_percent)
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swap_node(pos, "mcl_furnaces:furnace_active")
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-- make sure timer restarts automatically
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result = true
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else
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swap_node(pos, "mcl_furnaces:furnace")
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-- stop timer on the inactive furnace
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minetest.get_node_timer(pos):stop()
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end
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--
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-- Set meta values
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--
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meta:set_float("fuel_totaltime", fuel_totaltime)
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meta:set_float("fuel_time", fuel_time)
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meta:set_float("src_time", src_time)
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meta:set_string("formspec", formspec)
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return result
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end
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minetest.register_node("mcl_furnaces:furnace", {
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description = "Furnace",
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tiles = {
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"default_furnace_top.png", "default_furnace_bottom.png",
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"default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_front.png"
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},
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paramtype2 = "facedir",
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groups = {cracky=2, container=4, deco_block=1},
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is_ground_content = false,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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on_timer = furnace_node_timer,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local meta = minetest.get_meta(pos)
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local meta2 = meta
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meta:from_table(oldmetadata)
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local inv = meta:get_inventory()
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for _, listname in ipairs({"src", "dst", "fuel"}) do
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local stack = inv:get_stack(listname, 1)
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if not stack:is_empty() then
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local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
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minetest.add_item(p, stack)
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end
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end
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meta:from_table(meta2:to_table())
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", inactive_formspec)
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local inv = meta:get_inventory()
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inv:set_size('src', 1)
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inv:set_size('fuel', 1)
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inv:set_size('dst', 1)
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end,
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on_metadata_inventory_move = function(pos)
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_put = function(pos)
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-- start timer function, it will sort out whether furnace can burn or not.
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minetest.get_node_timer(pos):start(1.0)
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end,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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on_receive_fields = craftguide,
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})
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minetest.register_node("mcl_furnaces:furnace_active", {
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description = "Furnace",
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tiles = {
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"default_furnace_top.png", "default_furnace_bottom.png",
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"default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_front_active.png",
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},
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paramtype2 = "facedir",
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light_source = 13,
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drop = "mcl_furnaces:furnace",
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groups = {cracky=2, container=4, deco_block=1, not_in_creative_inventory=1},
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is_ground_content = false,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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on_timer = furnace_node_timer,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local meta = minetest.get_meta(pos)
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local meta2 = meta
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meta:from_table(oldmetadata)
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local inv = meta:get_inventory()
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for _, listname in ipairs({"src", "dst", "fuel"}) do
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local stack = inv:get_stack(listname, 1)
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if not stack:is_empty() then
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local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
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minetest.add_item(p, stack)
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end
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end
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meta:from_table(meta2:to_table())
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end,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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on_receive_fields = craftguide,
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})
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