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MineClone2/mods/ENTITIES/mcl_mobs/api/mob_functions
jordan4ibanez 19c8dd1dd4 Stop hostile mobs from falling through water when stunned 2021-04-23 18:41:41 -04:00
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ai.lua Stop hostile mobs from falling through water when stunned 2021-04-23 18:41:41 -04:00
animation.lua Half finish horse (riding logic, etc) 2021-04-23 15:53:01 -04:00
attack_type_instructions.lua Randomize projectile cooldown timer 2021-04-23 14:34:59 -04:00
backup_code_api.lua Make enderman become hostile when stared at, freeze when attacking when stared at 2021-04-23 13:27:17 -04:00
collision.lua Half finish horse (riding logic, etc) 2021-04-23 15:53:01 -04:00
death_logic.lua Stop dead mobs from getting in the way of fighting other mobs 2021-04-23 16:35:16 -04:00
environment.lua Make enderman become hostile when stared at, freeze when attacking when stared at 2021-04-23 13:27:17 -04:00
interaction.lua Re-implement neutral mob switch 2021-04-23 18:34:20 -04:00
mob_effects.lua Add in a visual for horse taming (hearts) 2021-04-23 16:04:01 -04:00
movement.lua Add in chicken slow falling 2021-04-23 12:55:11 -04:00
projectile_handling.lua Fix llama blaze and ghast projectile sprites 2021-04-23 14:50:38 -04:00
set_up.lua Remove random state initialization in set_up.lua 2021-04-17 13:17:29 -04:00
sound_handling.lua Add in sound_handling and make explosion type mobs make their attack sound before explosion animation 2021-04-20 21:34:18 -04:00