local S = minetest.get_translator(minetest.get_current_modname()) local doc_mod = minetest.get_modpath("doc") local barks = { { "oak", S("Oak Bark Stairs"), S("Oak Bark Slab"), S("Double Oak Bark Slab") }, { "jungle", S("Jungle Bark Stairs"), S("Jungle Bark Slab"), S("Double Jungle Bark Slab") }, { "acacia", S("Acacia Bark Stairs"), S("Acacia Bark Slab"), S("Double Acacia Bark Slab") }, { "spruce", S("Spruce Bark Stairs"), S("Spruce Bark Slab"), S("Double Spruce Bark Slab") }, { "birch", S("Birch Bark Stairs"), S("Birch Bark Slab"), S("Double Birch Bark Slab") }, { "dark_oak", S("Dark Oak Bark Stairs"), S("Dark Oak Bark Slab"), S("Double Dark Oak Bark Slab") }, } for b=1, #barks do local bark = barks[b] local sub = "tree_"..bark[1].."_bark" local id = "mcl_wood:tree_"..bark[1] mcl_stairs.register_stair(sub, id, {handy=1,axey=1, flammable=3, bark_stairs=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, {minetest.registered_nodes[id].tiles[3]}, bark[2], mcl_sounds.node_sound_wood_defaults(), 3, 2, "woodlike") mcl_stairs.register_slab(sub, id, {handy=1,axey=1, flammable=3, bark_slab=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, {minetest.registered_nodes[id].tiles[3]}, bark[3], mcl_sounds.node_sound_wood_defaults(), 3, 2, bark[4]) end mcl_stairs.register_slab("lapisblock", "mcl_core:lapisblock", {pickaxey=3}, {"mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_stairs_lapis_block_slab.png"}, S("Lapis Lazuli Slab"), nil, nil, nil, S("Double Lapis Lazuli Slab")) mcl_stairs.register_stair("lapisblock", "mcl_core:lapisblock", {pickaxey=3}, {"mcl_stairs_lapis_block_slab.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_stairs_lapis_block_slab.png"}, S("Lapis Lazuli Stairs"), nil, 6, nil, "woodlike") mcl_stairs.register_slab("goldblock", "mcl_core:goldblock", {pickaxey=4}, {"default_gold_block.png", "default_gold_block.png", "mcl_stairs_gold_block_slab.png"}, S("Slab of Gold"), nil, nil, nil, S("Double Slab of Gold")) mcl_stairs.register_stair("goldblock", "mcl_core:goldblock", {pickaxey=4}, {"mcl_stairs_gold_block_slab.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "mcl_stairs_gold_block_slab.png"}, S("Stairs of Gold"), nil, 6, nil, "woodlike") mcl_stairs.register_slab("ironblock", "mcl_core:ironblock", {pickaxey=2}, {"default_steel_block.png", "default_steel_block.png", "mcl_stairs_iron_block_slab.png"}, S("Slab of Iron"), nil, nil, nil, S("Double Slab of Iron")) mcl_stairs.register_stair("ironblock", "mcl_core:ironblock", {pickaxey=2}, {"mcl_stairs_iron_block_slab.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "mcl_stairs_iron_block_slab.png"}, S("Stairs of Iron"), nil, 6, nil, "woodlike") mcl_stairs.register_stair("stonebrickcracked", "mcl_core:stonebrickcracked", {pickaxey=1}, {"mcl_core_stonebrick_cracked.png"}, S("Cracked Stone Brick Stairs"), mcl_sounds.node_sound_stone_defaults(), 6, 1.5, "woodlike") mcl_stairs.register_slab("stonebrickcracked", "mcl_core:stonebrickcracked", {pickaxey=1}, {"mcl_core_stonebrick_cracked.png"}, S("Cracked Stone Brick Slab"), mcl_sounds.node_sound_stone_defaults(), 6, 2, S("Double Cracked Stone Brick Slab")) local block = {} block.dyes = { {"white", S("White Concrete Stairs"), S("White Concrete Slab"), S("Double White Concrete Slab"), "white"}, {"grey", S("Grey Concrete Stairs"), S("Grey Concrete Slab"), S("Double Grey Concrete Slab"), "dark_grey"}, {"silver", S("Light Grey Concrete Stairs"), S("Light Grey Concrete Slab"), S("Double Light Grey Concrete Slab"), "grey"}, {"black", S("Black Concrete Stairs"), S("Black Concrete Slab"), S("Double Black Concrete Slab"), "black"}, {"red", S("Red Concrete Stairs"), S("Red Concrete Slab"), S("Double Red Concrete Slab"), "red"}, {"yellow", S("Yellow Concrete Stairs"), S("Yellow Concrete Slab"), S("Double Yellow Concrete Slab"), "yellow"}, {"green", S("Green Concrete Stairs"), S("Green Concrete Slab"), S("Double Green Concrete Slab"), "dark_green"}, {"cyan", S("Cyan Concrete Stairs"), S("Cyan Concrete Slab"), S("Double Cyan Concrete Slab"), "cyan"}, {"blue", S("Blue Concrete Stairs"), S("Blue Concrete Slab"), S("Double Blue Concrete Slab"), "blue"}, {"magenta", S("Magenta Concrete Stairs"), S("Magenta Concrete Slab"), S("Double Magenta Concrete Slab"), "magenta"}, {"orange", S("Orange Concrete Stairs"), S("Orange Concrete Slab"), S("Double Orange Concrete Slab"), "orange"}, {"purple", S("Purple Concrete Stairs"), S("Purple Concrete Slab"), S("Double Purple Concrete Slab"), "violet"}, {"brown", S("Brown Concrete Stairs"), S("Brown Concrete Slab"), S("Double Brown Concrete Slab"), "brown"}, {"pink", S("Pink Concrete Stairs"), S("Pink Concrete Slab"), S("Double Pink Concrete Slab"), "pink"}, {"lime", S("Lime Concrete Stairs"), S("Lime Concrete Slab"), S("Double Lime Concrete Slab"), "green"}, {"light_blue", S("Light Blue Concrete Stairs"), S("Light Blue Concrete Slab"), S("Double Light Blue Concrete Slab"), "lightblue"}, } local canonical_color = "yellow" for i=1, #block.dyes do local c = block.dyes[i][1] local is_canonical = c == canonical_color mcl_stairs.register_stair_and_slab_simple("concrete_"..c, "mcl_colorblocks:concrete_"..c, block.dyes[i][2], block.dyes[i][3], block.dyes[i][4]) if doc_mod then if not is_canonical then doc.add_entry_alias("nodes", "mcl_stairs:slab_concrete_"..canonical_color, "nodes", "mcl_stairs:slab_concrete_"..c) doc.add_entry_alias("nodes", "mcl_stairs:slab_concrete_"..canonical_color.."_double", "nodes", "mcl_stairs:slab_concrete_"..c.."_double") doc.add_entry_alias("nodes", "mcl_stairs:stair_concrete_"..canonical_color, "nodes", "mcl_stairs:stair_concrete_"..c) minetest.override_item("mcl_stairs:slab_concrete_"..c, { _doc_items_create_entry = false }) minetest.override_item("mcl_stairs:slab_concrete_"..c.."_double", { _doc_items_create_entry = false }) minetest.override_item("mcl_stairs:stair_concrete_"..c, { _doc_items_create_entry = false }) else minetest.override_item("mcl_stairs:slab_concrete_"..c, { _doc_items_entry_name = S("Concrete Slab") }) minetest.override_item("mcl_stairs:slab_concrete_"..c.."_double", { _doc_items_entry_name = S("Double Concrete Slab") }) minetest.override_item("mcl_stairs:stair_concrete_"..c, { _doc_items_entry_name = S("Concrete Stairs") }) end end end -- Fuel minetest.register_craft({ type = "fuel", recipe = "group:bark_stairs", -- Same as wood stairs burntime = 15, }) minetest.register_craft({ type = "fuel", recipe = "group:bark_slab", -- Same as wood slab burntime = 8, })