mcl_armor_trims = { blacklisted = {["mcl_farming:pumpkin_face"]=true, ["mcl_armor:elytra"]=true, ["mcl_armor:elytra_enchanted"]=true}, overlays = {"sentry","dune","coast","wild","tide","ward","vex","rib","snout","eye","spire"}, colors = {"bf352d"} } local function define_items() local register_list = {} for itemname, itemdef in pairs(minetest.registered_tools) do if itemdef._mcl_armor_texture and type(itemdef._mcl_armor_texture) == "string" and not mcl_armor_trims.blacklisted[itemname] then for _, overlay in pairs(mcl_armor_trims.overlays) do local new_name = itemname .. "_trimmed_" .. overlay minetest.override_item(itemname, {_mcl_armor_trims_trim = new_name}) local new_def = table.copy(itemdef) local invOverlay = "" if string.find(itemname,"helmet") then invOverlay = "^helmet_trim.png" elseif string.find(itemname,"chestplate") then invOverlay = "^chestplate_trim.png" elseif string.find(itemname,"leggings") then invOverlay = "^leggings_trim.png" elseif string.find(itemname,"boots") then invOverlay = "^boots_trim.png" end new_def.groups.not_in_creative_inventory = 0 --set this to 1 later! new_def.groups.not_in_craft_guide = 1 new_def._mcl_armor_texture = new_def._mcl_armor_texture .. "^" .. overlay .. ".png" .. "^[colorize:purple:50" new_def.inventory_image = itemdef.inventory_image .. invOverlay new_def._mcl_armor_trims_trim = new_name register_list[":" .. new_name] = new_def end end end for new_name, new_def in pairs(register_list) do minetest.register_tool(new_name, new_def) end end minetest.register_on_mods_loaded(define_items)