local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) local END_EXIT_PORTAL_POS_X = -3 local END_EXIT_PORTAL_POS_Y = -27003 local END_EXIT_PORTAL_POS_Z = -3 local p0 = { x = END_EXIT_PORTAL_POS_X, y = END_EXIT_PORTAL_POS_Y, z = END_EXIT_PORTAL_POS_Z, } local schematic = modpath .. "/schematics/mcl_structures_end_exit_portal.mts" local function place(pos, rotation, pr) mcl_structures.place_schematic({pos = pos, schematic = schematic, rotation = rotation, pr = pr}) end mcl_mapgen.register_mapgen(function(minp, maxp, seed, vm_context) local minp = minp local y1 = minp.y if y1 > END_EXIT_PORTAL_POS_Y then return end local maxp = maxp local y2 = maxp.y if y2 < END_EXIT_PORTAL_POS_Y then return end if minp.x > END_EXIT_PORTAL_POS_X then return end if maxp.x < END_EXIT_PORTAL_POS_X then return end if minp.z > END_EXIT_PORTAL_POS_Z then return end if maxp.z < END_EXIT_PORTAL_POS_Z then return end local p = table.copy(p0) for y = y2, y1, -1 do p.y = y if minetest.get_node(p).name == "mcl_end:end_stone" then place(p, "0", PseudoRandom(vm_context.chunkseed)) return end end for y = y2, y1, -1 do p.y = y if minetest.get_node(p).name ~= "air" then place(p, "0", PseudoRandom(vm_context.chunkseed)) return end end place(p0, "0", PseudoRandom(vm_context.chunkseed)) end) mcl_structures.register_structure({name = "end_exit_portal", place_function = place})