local S = minetest.get_translator("mcl_blackstone") local N = function(s) return s end local LIGHT_TORCH = 10 stairs = {} local fire_enabled = minetest.settings:get_bool("enable_fire", true) local fire_help, eternal_fire_help if fire_enabled then fire_help = S("Fire is a damaging and destructive but short-lived kind of block. It will destroy and spread towards near flammable blocks, but fire will disappear when there is nothing to burn left. It will be extinguished by nearby water and rain. Fire can be destroyed safely by punching it, but it is hurtful if you stand directly in it. If a fire is started above netherrack or a magma block, it will immediately turn into an eternal fire.") else fire_help = S("Fire is a damaging but non-destructive short-lived kind of block. It will disappear when there is no flammable block around. Fire does not destroy blocks, at least not in this world. It will be extinguished by nearby water and rain. Fire can be destroyed safely by punching it, but it is hurtful if you stand directly in it. If a fire is started above netherrack or a magma block, it will immediately turn into an eternal fire.") end if fire_enabled then eternal_fire_help = S("Eternal fire is a damaging block that might create more fire. It will create fire around it when flammable blocks are nearby. Eternal fire can be extinguished by punches and nearby water blocks. Other than (normal) fire, eternal fire does not get extinguished on its own and also continues to burn under rain. Punching eternal fire is safe, but it hurts if you stand inside.") else eternal_fire_help = S("Eternal fire is a damaging block. Eternal fire can be extinguished by punches and nearby water blocks. Other than (normal) fire, eternal fire does not get extinguished on its own and also continues to burn under rain. Punching eternal fire is safe, but it hurts if you stand inside.") end local fire_death_messages = { N("@1 has been cooked crisp."), N("@1 felt the burn."), N("@1 died in the flames."), N("@1 died in a fire."), } --nodes local mod_screwdriver = minetest.get_modpath("screwdriver") ~= nil local on_rotate if mod_screwdriver then on_rotate = screwdriver.rotate_3way end local alldirs = {{x=0,y=0,z=1}, {x=1,y=0,z=0}, {x=0,y=0,z=-1}, {x=-1,y=0,z=0}, {x=0,y=-1,z=0}, {x=0,y=1,z=0}} --Blocks minetest.register_node("mcl_blackstone:blackstone", { description = S("Blackstone"), tiles = {"mcl_blackstone_top.png", "mcl_blackstone_top.png", "mcl_blackstone_side.png"}, sounds = mcl_sounds.node_sound_stone_defaults(), is_ground_content = false, groups = {cracky = 3, pickaxey=2, material_stone=1}, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("mcl_blackstone:blackstone_gilded", { description = S("Gilded Blackstone"), tiles = {"mcl_blackstone.png^mcl_blackstone_gilded_side.png"}, sounds = mcl_sounds.node_sound_stone_defaults(), is_ground_content = false, groups = {cracky = 3, pickaxey=2, material_stone=1, xp=1}, drop = { max_items = 1, items = { {items = {'mcl_core:gold_nugget 2'},rarity = 5}, {items = {'mcl_core:gold_nugget 3'},rarity = 5}, {items = {'mcl_core:gold_nugget 4'},rarity = 5}, {items = {'mcl_core:gold_nugget 5'},rarity = 5}, {items = {'mcl_blackstone:blackstone_gilded'}, rarity = 8}, } }, _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_silk_touch_drop = true, _mcl_fortune_drop = mcl_core.fortune_drop_ore, }) minetest.register_node("mcl_blackstone:nether_gold", { description = S("Nether Gold Ore"), tiles = {"mcl_nether_netherrack.png^mcl_blackstone_gilded_side.png"}, sounds = mcl_sounds.node_sound_stone_defaults(), is_ground_content = false, groups = {cracky = 3, pickaxey=2, material_stone=1, xp=1}, drop = { max_items = 1, items = { {items = {'mcl_core:gold_nugget 2'},rarity = 5}, {items = {'mcl_core:gold_nugget 3'},rarity = 5}, {items = {'mcl_core:gold_nugget 4'},rarity = 5}, {items = {'mcl_core:gold_nugget 5'},rarity = 5}, {items = {'mcl_blackstone:nether_gold'}, rarity = 8}, } }, _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_silk_touch_drop = true, _mcl_fortune_drop = mcl_core.fortune_drop_ore, }) minetest.register_node("mcl_blackstone:basalt_polished", { description = S("Polished Basalt"), tiles = {"mcl_blackstone_basalt_top_polished.png", "mcl_blackstone_basalt_top_polished.png", "mcl_blackstone_basalt_side_polished.png"}, sounds = mcl_sounds.node_sound_stone_defaults(), paramtype2 = "facedir", on_place = mcl_util.rotate_axis, on_rotate = on_rotate, is_ground_content = false, groups = {cracky = 3, pickaxey=2, material_stone=1}, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("mcl_blackstone:basalt", { description = S("Basalt"), tiles = {"mcl_blackstone_basalt_top.png", "mcl_blackstone_basalt_top.png", "mcl_blackstone_basalt_side.png"}, sounds = mcl_sounds.node_sound_stone_defaults(), paramtype2 = "facedir", on_place = mcl_util.rotate_axis, on_rotate = on_rotate, is_ground_content = false, groups = {cracky = 3, pickaxey=2, material_stone=1}, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) --[[minetest.register_node("mcl_blackstone:basalt_smooth", { description = S("Smooth Basalt"), tiles = {"mcl_blackstone_basalt_smooth.png"}, sounds = mcl_sounds.node_sound_stone_defaults(), is_ground_content = false, groups = {cracky = 3, pickaxey=2, material_stone=1}, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) ]]-- minetest.register_node("mcl_blackstone:blackstone_polished", { description = S("Polished Blackstone"), tiles = {"mcl_blackstone_polished.png"}, sounds = mcl_sounds.node_sound_stone_defaults(), is_ground_content = false, groups = {cracky = 3, pickaxey=2, material_stone=1}, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("mcl_blackstone:blackstone_chiseled_polished", { description = S("Chiseled Polished Blackstone"), tiles = {"mcl_blackstone_chiseled_polished.png"}, sounds = mcl_sounds.node_sound_stone_defaults(), is_ground_content = false, groups = {cracky = 3, pickaxey=2, material_stone=1}, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("mcl_blackstone:blackstone_brick_polished", { description = S("Polished Blackstone Bricks"), tiles = {"mcl_blackstone_polished_bricks.png"}, sounds = mcl_sounds.node_sound_stone_defaults(), is_ground_content = false, groups = {cracky = 3, pickaxey=2, material_stone=1}, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("mcl_blackstone:quartz_brick", { description = S("Quartz Bricks"), tiles = {"mcl_backstone_quartz_bricks.png"}, sounds = mcl_sounds.node_sound_stone_defaults(), is_ground_content = false, sounds = mcl_sounds.node_sound_stone_defaults(), groups = {cracky = 3, pickaxey=2, material_stone=1}, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("mcl_blackstone:soul_soil", { description = S("Soul Soil"), tiles = {"mcl_blackstone_soul_soil.png"}, is_ground_content = false, sounds = mcl_sounds.node_sound_sand_defaults(), groups = {cracky = 3, handy=1, shovely=1}, _mcl_blast_resistance = 0.5, _mcl_hardness = 0.5, }) minetest.register_node("mcl_blackstone:soul_fire", { description = S("Eternal Soul Fire"), _doc_items_longdesc = eternal_fire_help, drawtype = "firelike", tiles = { { name = "soul_fire_basic_flame_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1 }, }, }, inventory_image = "soul_fire_basic_flame.png", paramtype = "light", light_source = 10, walkable = false, buildable_to = true, sunlight_propagates = true, damage_per_second = 2, _mcl_node_death_message = fire_death_messages, groups = {fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston = 1, destroys_items = 1, set_on_fire=8}, floodable = true, on_flood = function(pos, oldnode, newnode) if minetest.get_item_group(newnode.name, "water") ~= 0 then minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true) end end, }) --[[ minetest.register_node("mcl_blackstone:chain", { description = S("Chain"), drawtype = "plantlike", _doc_items_longdesc = S(""), _doc_items_hidden = false, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, on_rotate = on_rotate, tiles = {"mcl_blackstone_chain.png"}, inventory_image = "mcl_blackstone_chain_inv.png", wield_image = "mcl_blackstone_chain_inv.png", selection_box = { type = "fixed", fixed = {{ -2/16, -8/16, -2/16, 2/16, 8/16, 2/16 }}, }, paramtype = "light", paramtype2 = "color", walkable = false, is_ground_content = true, groups = {pickaxey=2,deco_block=1}, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 2, _mcl_hardness = 1, }) ]]-- --slabs/stairs mcl_stairs.register_stair_and_slab_simple("blackstone", "mcl_blackstone:blackstone", "Blackstone Stair", "Blackstone Slab", "Double Blackstone Slab") mcl_stairs.register_stair_and_slab_simple("blackstone_polished", "mcl_blackstone:blackstone_polished", "Polished Blackstone Stair", "Polished Blackstone Slab", "Polished Double Blackstone Slab") mcl_stairs.register_stair_and_slab_simple("blackstone_chiseled_polished", "mcl_blackstone:blackstone_chiseled_polished", "Polished Chiseled Blackstone Stair", "Chiseled Polished Blackstone Slab", "Double Polished Chiseled Blackstone Slab") mcl_stairs.register_stair_and_slab_simple("blackstone_brick_polished", "mcl_blackstone:blackstone_brick_polished", "Polished Blackstone Brick Stair", "Polished Blackstone Brick Slab", "Double Polished Blackstone Brick Slab") --Wall mcl_walls.register_wall("mcl_blackstone:wall", S("Blackstone Wall"), "mcl_blackstone:blackstone") --Redstone Things --[[ mesecon.register_pressure_plate( "mcl_blackstone:pressure_plate_blackstone", S("Blackstone Pressure Plate"), {"mcl_blackstone.png"}, {"mcl_blackstone.png"}, "mcl_blackstone.png", nil, {{"mcl_blackstone:blackstone", "mcl_blackstone:blackstone"}}, -- mcl_sounds.node_sound_stone_defaults(), {pickaxey=1, material_stone=1}, { player = true, mob = true }, S("A Blackstone pressure plate is a redstone component which supplies its surrounding blocks with redstone power while a player or mob stands on top of it. It is not triggered by anything else.")) mesecon.register_button( "stone", S("Blacktone Button"), "mcl_blackstone.png", "mcl_blackstone:blackstone", -- mcl_sounds.node_sound_stone_defaults(), {material_stone=1,handy=1,pickaxey=1,cracky=3}, 1, false, (""), "mesecons_button_push") ]]-- --lavacooling minetest.register_abm({ label = "Lava cooling (basalt)", nodenames = {"group:lava"}, neighbors = {"mcl_core:ice"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "mcl_core:ice") local lavatype = minetest.registered_nodes[node.name].liquidtype for w=1, #water do local waternode = minetest.get_node(water[w]) local watertype = minetest.registered_nodes[waternode.name].liquidtype if water[w].y < pos.y and water[w].x == pos.x and water[w].z == pos.z then minetest.set_node(water[w], {name="mcl_blackstone:basalt"}) elseif lavatype == "flowing" and water[w].y == pos.y and (water[w].x == pos.x or water[w].z == pos.z) then minetest.set_node(pos, {name="mcl_blackstone:basalt"}) elseif lavatype == "flowing" and water[w].y > pos.y and water[w].x == pos.x and water[w].z == pos.z then minetest.set_node(pos, {name="mcl_blackstone:basalt"}) end end end, }) --[[minetest.register_abm({ label = "Fire souling", nodenames = {"mcl_nether:soul_sand"}, neighbors = {"mcl_fire:fire"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "mcl_fire:fire") local lavatype = minetest.registered_nodes[node.name].liquidtype for w=1, #water do local waternode = minetest.get_node(water[w]) local watertype = minetest.registered_nodes[waternode.name].liquidtype if water[w].y < pos.y and water[w].x == pos.x and water[w].z == pos.z then minetest.set_node(water[w], {name="mcl_blackstone:soul_fire"}) elseif lavatype == "flowing" and water[w].y == pos.y and (water[w].x == pos.x or water[w].z == pos.z) then minetest.set_node(pos, {name="mcl_blackstone:soul_fire"}) elseif lavatype == "flowing" and water[w].y > pos.y and water[w].x == pos.x and water[w].z == pos.z then minetest.set_node(pos, {name="mcl_blackstone:soul_fire"}) end end end, }) ]]-- minetest.register_abm({ label = "Lava cooling (blackstone)", nodenames = {"group:lava"}, neighbors = {"mcl_core:packed_ice"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "mcl_core:packed_ice") local lavatype = minetest.registered_nodes[node.name].liquidtype for w=1, #water do local waternode = minetest.get_node(water[w]) local watertype = minetest.registered_nodes[waternode.name].liquidtype if water[w].y < pos.y and water[w].x == pos.x and water[w].z == pos.z then minetest.set_node(water[w], {name="mcl_blackstone:blackstone"}) elseif lavatype == "flowing" and water[w].y == pos.y and (water[w].x == pos.x or water[w].z == pos.z) then minetest.set_node(pos, {name="mcl_blackstone:blackstone"}) elseif lavatype == "flowing" and water[w].y > pos.y and water[w].x == pos.x and water[w].z == pos.z then minetest.set_node(pos, {name="mcl_blackstone:blackstone"}) end end end, }) --crafting minetest.register_craft({ output = 'mcl_blackstone:blackstone_polished 4', recipe = { {'mcl_blackstone:blackstone','mcl_blackstone:blackstone'}, {'mcl_blackstone:blackstone','mcl_blackstone:blackstone'}, } }) minetest.register_craft({ output = 'mcl_blackstone:basalt_polished 4', recipe = { {'mcl_blackstone:basalt','mcl_blackstone:basalt'}, {'mcl_blackstone:basalt','mcl_blackstone:basalt'}, } }) minetest.register_craft({ output = 'mcl_blackstone:blackstone_chiseled_polished 2', recipe = { {'mcl_blackstone:blackstone_polished'}, {'mcl_blackstone:blackstone_polished'}, } }) minetest.register_craft({ output = 'mcl_blackstone:blackstone_brick_polished 4', recipe = { {'mcl_blackstone:blackstone_polished','mcl_blackstone:blackstone_polished'}, {'mcl_blackstone:blackstone_polished','mcl_blackstone:blackstone_polished'}, } }) minetest.register_craft({ output = 'mcl_tools:pick_stone', recipe = { {'mcl_blackstone:blackstone', 'mcl_blackstone:blackstone', 'mcl_blackstone:blackstone'}, {'', 'mcl_core:stick', ''}, {'', 'mcl_core:stick', ''}, } }) minetest.register_craft({ output = 'mcl_tools:axe_stone', recipe = { {'mcl_blackstone:blackstone', 'mcl_blackstone:blackstone'}, {'mcl_blackstone:blackstone', 'mcl_core:stick'}, {'', 'mcl_core:stick'}, } }) minetest.register_craft({ output = 'mcl_tools:axe_stone', recipe = { {'mcl_blackstone:blackstone', 'mcl_blackstone:blackstone'}, {'mcl_core:stick', 'mcl_blackstone:blackstone'}, {'', 'mcl_core:stick'}, } }) minetest.register_craft({ output = 'mcl_tools:shovel_stone', recipe = { {'mcl_blackstone:blackstone'}, {'mcl_core:stick'}, {'mcl_core:stick'}, } }) minetest.register_craft({ output = 'mcl_tools:sword_stone', recipe = { {'mcl_blackstone:blackstone'}, {'mcl_blackstone:blackstone'}, {'mcl_core:stick'}, } }) minetest.register_craft({ output = "mcl_farming:hoe_stone", recipe = { {"mcl_blackstone:blackstone", "mcl_blackstone:blackstone"}, {"", "mcl_core:stick"}, {"", "mcl_core:stick"} } }) minetest.register_craft({ output = "mcl_farming:hoe_stone", recipe = { {"mcl_blackstone:blackstone", "mcl_blackstone:blackstone"}, {"mcl_core:stick", ""}, {"mcl_core:stick", ""} } }) minetest.register_craft({ output = "mcl_furnaces:furnace", recipe = { {"mcl_blackstone:blackstone", "mcl_blackstone:blackstone", "mcl_blackstone:blackstone"}, {"mcl_blackstone:blackstone", "", "mcl_blackstone:blackstone"}, {"mcl_blackstone:blackstone", "mcl_blackstone:blackstone", "mcl_blackstone:blackstone"} } }) minetest.register_craft({ output = 'mcl_core:packed_ice', recipe = { {'mcl_core:ice','mcl_core:ice'}, {'mcl_core:ice','mcl_core:ice'}, } }) minetest.register_craft({ output = 'mcl_blackstone:quartz_brick 4', recipe = { {'mcl_nether:quartz_block','mcl_nether:quartz_block'}, {'mcl_nether:quartz_block','mcl_nether:quartz_block'}, } }) minetest.register_craft({ type = "cooking", output = 'mcl_core:gold_ingot', recipe = 'mcl_blackstone:nether_gold', cooktime = 10, }) minetest.register_craft({ type = "cooking", output = 'mcl_core:gold_ingot', recipe = 'mcl_blackstone:blackstone_gilded', cooktime = 10, }) minetest.register_craft({ type = "cooking", output = 'mcl_nether:quartz_smooth', recipe = 'mcl_nether:quartz_block', cooktime = 10, }) --Generating local specialstones = { "mcl_blackstone:blackstone", "mcl_blackstone:basalt", "mcl_blackstone:soul_soil" } for s=1, #specialstones do local node = specialstones[s] minetest.register_ore({ ore_type = "blob", ore = node, wherein = {"mcl_nether:netherrack"}, clust_scarcity = 830, clust_num_ores = 28, clust_size = 3, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) minetest.register_ore({ ore_type = "blob", ore = node, wherein = {"mcl_nether:netherrack"}, clust_scarcity = 8*8*8, clust_num_ores = 40, clust_size = 5, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) end minetest.register_ore({ ore_type = "scatter", ore = "mcl_blackstone:blackstone_gilded", wherein = "mcl_blackstone:blackstone", clust_scarcity = 4775, clust_num_ores = 2, clust_size = 2, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) minetest.register_ore({ ore_type = "scatter", ore = "mcl_blackstone:nether_gold", wherein = "mcl_nether:netherrack", clust_scarcity = 830, clust_num_ores = 5, clust_size = 3, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) minetest.register_ore({ ore_type = "scatter", ore = "mcl_blackstone:nether_gold", wherein = "mcl_nether:netherrack", clust_scarcity = 1660, clust_num_ores = 4, clust_size = 2, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) --This is in progress --[[ local specialstones = { "mcl_blackstone:blackstone"} for s=1, #specialstones do local node = specialstones[s] minetest.register_ore({ ore_type = "blob", ore = node, wherein = {"mcl_blackstone:basalt"}, clust_scarcity = 8*8*8, clust_num_ores = 28, clust_size = 3, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) minetest.register_ore({ ore_type = "blob", ore = node, wherein = {"mcl_blackstone:basalt"}, clust_scarcity = 8*8*8, clust_num_ores = 40, clust_size = 5, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) end --Biomes minetest.register_biome({ name = "Basalt_Deltas", node_filler = "mcl_blackstone:basalt", node_stone = "mcl_blackstone:basalt", node_water = "air", node_river_water = "air", y_min = mcl_vars.mg_nether_min, node_riverbed = "mcl_core:lava_source", depth_riverbed = 2, y_max = mcl_vars.mg_nether_max, humidity_point = 36, heat_point = 100, spread = {x = 1, y = 1, z = 1}, humidity_point = 0, _mcl_biome_type = "hot", _mcl_palette_index = 12, }) -- Magma blocks minetest.register_ore({ ore_type = "blob", ore = "mcl_nether:magma", wherein = {"mcl_blackstone:basalt", "mcl_core:stone"}, clust_scarcity = 8*8*8, clust_num_ores = 45, clust_size = 6, y_min = mcl_worlds.layer_to_y(23, "nether"), y_max = mcl_worlds.layer_to_y(37, "nether"), }) minetest.register_ore({ ore_type = "blob", ore = "mcl_nether:magma", wherein = {"mcl_blackstone:basalt"}, clust_scarcity = 10*10*10, clust_num_ores = 65, clust_size = 8, y_min = mcl_worlds.layer_to_y(23, "nether"), y_max = mcl_worlds.layer_to_y(37, "nether"), }) -- Glowstone minetest.register_ore({ ore_type = "blob", ore = "mcl_nether:glowstone", wherein = {"mcl_blackstone:basalt", "mcl_core:stone"}, clust_scarcity = 26 * 26 * 26, clust_size = 5, y_min = mcl_vars.mg_lava_nether_max + 10, y_max = mcl_vars.mg_nether_max, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.1, spread = {x = 5, y = 5, z = 5}, seed = 17676, octaves = 1, persist = 0.0 }, }) -- Gravel (Nether) minetest.register_ore({ ore_type = "sheet", ore = "mcl_core:gravel", wherein = {"mcl_blackstone:basalt", "mcl_core:stone"}, column_height_min = 1, column_height_max = 1, column_midpoint_factor = 0, y_min = mcl_worlds.layer_to_y(63, "nether"), -- This should be 65, but for some reason with this setting, the sheet ore really stops at 65. o_O y_max = mcl_worlds.layer_to_y(65+2, "nether"), noise_threshold = 0.2, noise_params = { offset = 0.0, scale = 0.5, spread = {x = 20, y = 20, z = 20}, seed = 766, octaves = 3, persist = 0.6, }, }) minetest.register_ore({ ore_type = "scatter", ore = "mcl_nether:nether_lava_source", wherein = {"mcl_blackstone:basalt", "mcl_core:stone"}, clust_scarcity = 500, clust_num_ores = 1, clust_size = 1, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_lava_nether_max + 1, }) minetest.register_ore({ ore_type = "scatter", ore = "mcl_nether:nether_lava_source", wherein = {"mcl_blackstone:basalt", "mcl_core:stone"}, clust_scarcity = 1000, clust_num_ores = 1, clust_size = 1, y_min = mcl_vars.mg_lava_nether_max + 2, y_max = mcl_vars.mg_lava_nether_max + 12, }) minetest.register_ore({ ore_type = "scatter", ore = "mcl_nether:nether_lava_source", wherein = {"mcl_blackstone:basalt", "mcl_core:stone"}, clust_scarcity = 2000, clust_num_ores = 1, clust_size = 1, y_min = mcl_vars.mg_lava_nether_max + 13, y_max = mcl_vars.mg_lava_nether_max + 48, }) minetest.register_ore({ ore_type = "scatter", ore = "mcl_nether:nether_lava_source", wherein = {"mcl_blackstone:basalt", "mcl_core:stone"}, clust_scarcity = 3500, clust_num_ores = 1, clust_size = 1, y_min = mcl_vars.mg_lava_nether_max + 49, y_max = mcl_vars.mg_nether_max, }) local specialstones = { "mcl_nether:netherrack"} for s=1, #specialstones do local node = specialstones[s] minetest.register_ore({ ore_type = "blob", ore = node, wherein = {"mcl_blackstone:basalt"}, clust_scarcity = 8*8*8, clust_num_ores = 28, clust_size = 3, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) minetest.register_ore({ ore_type = "blob", ore = node, wherein = {"mcl_blackstone:basalt"}, clust_scarcity = 8*8*8, clust_num_ores = 40, clust_size = 5, y_min = mcl_vars.mg_nether_min, y_max = mcl_vars.mg_nether_max, }) end ]]-- mcl_torches.register_torch({ name = "soul_torch", description = S("Soul Torch"), doc_items_longdesc = S("Torches are light sources which can be placed at the side or on the top of most blocks."), doc_items_hidden = false, icon = "soul_torch_on_floor.png", tiles = {{ name = "soul_torch_on_floor_animated.png", animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3} }}, light = 10, groups = {dig_immediate = 3, deco_block = 1}, sounds = mcl_sounds.node_sound_wood_defaults(), particles = true }) minetest.register_craft({ output = "mcl_blackstone:soul_torch 4", recipe = { { "mcl_nether:soul_sand" }, { "mcl_core:stick" }, } }) minetest.register_node("mcl_blackstone:soul_lantern", { tiles = { "lantern_top.png", "lantern_bottom.png", "lantern.png", "lantern.png", "lantern.png", "lantern.png", }, groups = {pickaxey=3}, inventory_image = "lantern.png", light_source = 10, description = S("Soul Lantern"), drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", _mcl_hardness = 1, node_box = { type = "fixed", fixed = { {-0.1875, -0.5000, -0.1875, 0.1875, -0.06250, 0.1875}, {-0.1250, -0.06250, -0.1250, 0.1250, 0.06250, 0.1250}, {-0.06250, 0.1250, -0.006250, 0.06250, 0.1875, 0.006250}, {-0.06250, 0.06250, -0.006250, -0.03125, 0.1250, 0.006250}, {0.03125, 0.06250, -0.006250, 0.06250, 0.1250, 0.006250}, } }, stack_max = 64, }) minetest.register_craft({ type = "shaped", output = "mcl_blackstone:soul_lantern", recipe = { {"mcl_core:iron_nugget", "mcl_core:iron_nugget","mcl_core:iron_nugget"}, {"mcl_core:iron_nugget", "mcl_blackstone:soul_torch", "mcl_core:iron_nugget"}, {"mcl_core:iron_nugget", "mcl_core:iron_nugget", "mcl_core:iron_nugget"} } })