function mcl_mobs.mob:float_step() local vertical_speed if self.node_type ~= self.last_node_type then if self.node_type == "air" then vertical_speed = self.def.float_in_air elseif self.node_type == "water" then vertical_speed = self.def.float_in_water elseif self.node_type == "lava" then vertical_speed = self.def.float_in_lava end end end