mcl_player_csm = {} ---@type table local activated = {} ---Return whatever player with specified name have official CSM enabled ---@param name string ---@return boolean? # `nil` if player not found, boolean overwise function mcl_player_csm.is_enabled(name) return activated[name] end minetest.mod_channel_join("mcl_player_csm:activate") minetest.register_on_modchannel_message(function(channel_name, sender, message) if channel_name == "mcl_player_csm:activate" and message == "activated" then activated[sender] = true end end) minetest.register_on_joinplayer(function(player, last_login) activated[player:get_player_name()] = false end) minetest.register_on_leaveplayer(function(player, timed_out) activated[player:get_player_name()] = nil end) minetest.register_chatcommand("have_csm", { description = "Show whatever player have official CSM enabled", params = "[]", privs = {debug = true}, func = function(name, param) local pname = param ~= "" and param or name return true, "Player [" .. pname .. "]: " .. tostring(activated[pname]) end })