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287 Commits (ba55e4286f14c49291d94ae58f6bdf2f93635468)

Author SHA1 Message Date
Johannes Fritz 181eb96c6d Fix up pillagers 2022-08-16 01:53:42 +02:00
iliekprogrammar bf80074d98
[5.6][mobs] fix unsafe entity handling (unsure)
i'm not sure about this one, can't find a suitable test for it.
2022-08-07 12:38:26 +08:00
iliekprogrammar 221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
There might be other places i might be missing, but these are the obvious ones.

leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
  same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
  entity handling or just player handling.
2022-08-07 00:13:03 +08:00
cora 94f0d679f2 Add can_spawn callback in mob api 2022-07-22 03:27:41 +02:00
cora 32ac2ffeb8 remove unused alias_mob function 2022-07-22 03:27:41 +02:00
Sumyjkl 68e1fdde36 fixed comment about creative 2022-07-22 03:27:41 +02:00
Sumyjkl fbfc53ff42 eat sound will play even when feeding in creative 2022-07-22 03:27:41 +02:00
Sumyjkl 3852c0297f changed API to recognise sitting order, added animations for sitting and idle, dog will no longer walk around while in sit mode 2022-07-22 03:27:41 +02:00
cora b7a0460b15 Reset aggro when player far 2022-07-22 03:27:41 +02:00
SumianVoice cfb6b6003c Update api.lua 2022-07-22 03:27:41 +02:00
SumianVoice a6eae1e95e don't tame baby animals yet 2022-07-22 03:27:41 +02:00
SumianVoice 682b61ad4a make sure you can't heal and tame at the same time 2022-07-22 03:27:41 +02:00
SumianVoice 524da8a6cb move heal under tame so that you can tame an animal and then heal it, like in MC 2022-07-22 03:27:41 +02:00
SumianVoice e6a97031ef remove unnecessary check 2022-07-22 03:27:41 +02:00
SumianVoice 120b096fc8 move self.food check 2022-07-22 03:27:41 +02:00
SumianVoice 9d52fed357 non-tamable mobs will not send tame param to feed_tame func,
changed event flow so it tries in order: heal, tame, breed, grow child
2022-07-22 03:27:41 +02:00
SumianVoice e5c1da4380 make it check not child, since the return statement was removed 2022-07-22 03:27:41 +02:00
SumianVoice a07a5b24bd animals don't take food from player unless it is used for something 2022-07-22 03:27:41 +02:00
SumianVoice c626c977d1 Update api.lua 2022-07-22 03:27:41 +02:00
cora bf756403a3 Fix animals attacking players for no reason 2022-07-18 00:10:23 +00:00
cora 987ae3c6e8 Fix mobs spawning inside nodes 2022-07-18 00:10:23 +00:00
cora a077e4535f Fix non-monsters being unable to attack
A check in the relevant function excluded all non-monsters from
looking for targets to attack. This removes that check and relies
on the passive attribute of the entity
2022-07-18 00:10:23 +00:00
cora ee9cc5341b Fix villager crash when opening iron doors 2022-07-15 22:11:07 +00:00
cora aab3180269 clear empty nametag as well as nil 2022-07-15 04:40:12 +02:00
cora f202ed8327 spawn in groups 2022-07-09 02:30:48 +02:00
cora de9056ae62 Fix child mobs collision boxes 2022-07-08 23:57:02 +02:00
cora 08a1ecd879 Don't take extra bread when feeding 2022-07-08 23:57:02 +02:00
cora 672b9dbedf make pathfinding to jobsite more smooth 2022-07-05 23:47:30 +02:00
cora e630ea59c9 Rate limit pathfinding attempts
In certain situation it otherwise results in excessive attempts to
find a path.
2022-06-17 15:54:53 +02:00
cora a43627e268 Fix 2 wrong variable uses that made warnings 2022-06-12 01:35:27 +00:00
MysticTempest 45ec876167 Knockback fixes:
This PR enables knockback for snowballs, and eggs.
And disables knockback for the following mobs: Shulkers, Iron Golems,
and Ender Dragons.
2022-06-07 02:55:19 -05:00
cora 86bc398a79 don't do flying animation while perching,fix anims 2022-05-28 00:05:04 +02:00
cora 47fa43825c count only mobs for cramming 2022-05-26 14:20:19 +02:00
cora af7dc0fb8f change "constant" declaration to match mcl_mobs 2022-05-26 14:16:38 +02:00
cora 87f50d6423 entity cramming: clean up check logic 2022-05-26 14:16:38 +02:00
cora fb4f21cba0 entity cramming: spare the children 2022-05-26 14:16:38 +02:00
cora 85b599edba entity cramming: check less often 2022-05-26 14:16:38 +02:00
cora b4cbc528a3 mcl_mobs: add entity_cramming 2022-05-26 14:16:38 +02:00
Elias Fleckenstein f6a40ffb78
Run tools/strip_trailing_whitespace.sh 2022-05-26 07:29:28 +02:00
Elias Fleckenstein ff33794487 Rename mobs global to mcl_mobs 2022-05-25 23:13:33 +02:00
Elias Fleckenstein e0f70b54ec Remove _cmi_is_mob 2022-05-25 23:13:33 +02:00
Elias Fleckenstein 4054f05a4c Remove support for invisibility mod 2022-05-25 23:13:33 +02:00
Elias Fleckenstein f6be8bac5a Remove checks for MCL2 mods 2022-05-25 23:13:33 +02:00
Elias Fleckenstein 8db9e76529 Remove unused version field 2022-05-25 23:13:33 +02:00
Elias Fleckenstein 6ae722a6ee Remove use_cmi 2022-05-25 23:13:33 +02:00
Elias Fleckenstein fc3992ceb6 Remove mobs.is_creative 2022-05-25 23:13:33 +02:00
cora 53df441c1b Don't pick up near player, add more breeding stuff 2022-05-21 12:36:57 +02:00
cora db865ede56 villagers open doors in daytime and close at night 2022-05-21 12:36:57 +02:00
cora 67939f7b7a pathfinding: find doors close to target as well 2022-05-21 12:36:57 +02:00
cora dfb74cf9e9 mobs: add nofollow option so v. dont follow bread 2022-05-21 12:36:57 +02:00