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Commit Graph

22 Commits (505f853e540ccfbb2b988b830f94ea629a9ccc27)

Author SHA1 Message Date
Wuzzy a2785041dd Remove mod startup debug messages 2020-04-11 02:56:46 +02:00
Wuzzy 47cda09073 Implement per-class mob cap 2020-04-11 02:46:03 +02:00
Wuzzy 90298821a3 Remove mob aliases 2020-01-05 10:49:04 +01:00
Wuzzy 84ff24f8ed Tweak mob shooting behaviour 2019-12-09 09:56:38 +01:00
Wuzzy 8a2e6d434d Mobs now shoot mcl_bows:arrow_entity 2019-12-09 09:29:19 +01:00
Wuzzy d9424ad82e Make dmg particles proportional to dmg 2019-10-03 11:53:26 +02:00
Wuzzy b71c9204ec Update drowning settings in mobs_mc 2019-10-02 18:31:16 +02:00
Wuzzy 1217d9fa88 New translation system, part 1: entities 2019-03-07 20:43:39 +01:00
Wuzzy 26a5059cc0 Add bow shooting sound when mob fires an arrow 2018-09-14 16:07:22 +02:00
Wuzzy 077cd14f4f Add skeleton sounds 2018-09-14 15:58:31 +02:00
Wuzzy 4513c6c35d Undead mobs take light damage only in sunlight 2018-05-31 03:09:27 +02:00
Wuzzy 895d06d28a Update (wither) skeleton mesh and anim (thx 2 22i) 2018-05-30 17:11:07 +02:00
Wuzzy 328eb883ec Redo skeleton stray vex zombiepig meshes/textures
Thanks, 22i!
2018-05-30 16:59:27 +02:00
Wuzzy 895fc7d757 Update mobs_mc and update gameconfig
This updates and fixes mob spawn height for new realms.
Also: Small zombie pigman size fixed.
2017-08-16 22:08:17 +02:00
Wuzzy 3fb0b6dd44 Update mobs_mc 2017-08-06 14:09:25 +02:00
Wuzzy b1408f14a8 Disable mob death animations because it's broken 2017-07-29 13:40:43 +02:00
Wuzzy f7031e8b6f Fix skeleton run anim 2017-07-26 17:04:34 +02:00
Wuzzy 8ddb427777 Update mobs_mc 2017-07-26 00:26:18 +02:00
Wuzzy 63be6a03e4 Revert "Tweak mob spawn rates"
This reverts commit 522866193d.
2017-07-06 03:47:51 +02:00
Wuzzy 522866193d Tweak mob spawn rates 2017-07-06 03:18:22 +02:00
Wuzzy 37e943ae91 Update mobs_mc 2017-07-06 00:43:34 +02:00
Wuzzy 5b9d1540cd Add brand-new updated mobs_mc mod 2017-07-05 03:15:46 +02:00