the-real-herowl
33bd9c34c6
Added the ominous potion
2024-04-28 15:07:16 +00:00
the-real-herowl
bbcf0f71fa
Improved API mob support
...
* various API functions now work with mobs properly
* the following effects don't work with mobs at all:
water breathing, dolphin's grace, leaping, swiftness,
slowness, slow falling, night vision, darkness, frost,
health boost, absorption, fire resistance, resistance,
luck, bad luck, blindness, nausea, hunger, saturation,
haste, fatigue, conduit power
* the following effects should work with mobs:
invisibility, regeneration, poison, withering,
strength, weakness, levitation, glowing
* the following effects have no effect on mobs
(but can be applied with the API):
bad omen, hero of the village
2024-04-28 15:07:16 +00:00
the-real-herowl
099f604253
Allowed infinite effect duration
2024-04-28 15:07:16 +00:00
the-real-herowl
0e76781b9b
Added the option to remove and clear effects...
...
...with the /effect command.
Also made the API for clearing effects more robust.
2024-04-28 15:07:16 +00:00
the-real-herowl
671b115a70
Allowed giving effect without particles
...
...both with API and the /effect command
2024-04-28 15:07:16 +00:00
the-real-herowl
65d114a49e
Typos fixed
2024-04-28 15:07:16 +00:00
the-real-herowl
6ac6637cf5
Tooltip and color fixes
2024-04-28 15:07:16 +00:00
the-real-herowl
9eb706a706
Expanded brewing recipe API
...
Added recipes using thick or mundane potion
2024-04-28 15:07:16 +00:00
the-real-herowl
028c3e74f5
Added potions for new effects
...
* also added some new brewing recipes
2024-04-28 15:07:16 +00:00
the-real-herowl
9d1fd7cecc
Added strength and weakness potions
...
Also fixed potent slowness potion level
Also fixed slowness and swiftness effect descriptions
2024-04-28 15:07:16 +00:00
the-real-herowl
dc9e069e1b
New brewing recipes registering API
...
Also migrated all recipes to the new system
2024-04-28 15:07:16 +00:00
the-real-herowl
09f6b50fff
Brewing fully works with the new system
2024-04-28 15:07:16 +00:00
the-real-herowl
4f0bb675d4
Brewing somewhat works with the new API
2024-04-28 15:07:16 +00:00
the-real-herowl
16cea8fff6
Added glowing effect
...
Also added on_save_effect callback to run cleanup
2024-04-28 15:07:16 +00:00
the-real-herowl
6ece76e4c9
Fixed running on_end for effects that aren't ending
2024-04-28 15:07:16 +00:00
the-real-herowl
623a3ada70
Reserve some more keywords in register_effect()
2024-04-28 15:07:16 +00:00
the-real-herowl
ad03d535d6
Added mcl_luck API
...
Luck and Bad Luck effects use the mcl_luck API now
The API is unused for now
2024-04-28 15:07:16 +00:00
the-real-herowl
476022b205
Added luck and bad luck effects
...
They're no-op for now
2024-04-28 15:07:16 +00:00
the-real-herowl
54f767b46b
Added some effect descriptions
2024-04-28 15:07:16 +00:00
the-real-herowl
45321532c7
Added conduit power
2024-04-28 15:07:16 +00:00
the-real-herowl
2eca2018e3
Haste and fatigue expanded and improved
...
* abstracted and refactored some parts of haste and fatigue
* added and exposed new mcl_potions API functions
* fixed haste and fatigue not altering the hand
* mcl_meshhand now calls into mcl_potions when resetting the hand
2024-04-28 15:07:16 +00:00
the-real-herowl
ac679573f8
Capped fatigue effect on punching
...
This fixes a crash, too
Also updates toolcaps on gamemode change
2024-04-28 15:07:16 +00:00
the-real-herowl
2ccd988a6a
Improved haste and fatigue effects
...
* fixed a few crashes related to unusual effect levels
* added haste and fatigue combat functionality
* added some cleanup to avoid hangover unstackable items
* capped the slowdown from fatigue at 5 minutes digging time
* (despite the above, if a tool has a longer time set in definition,
that still works)
* removed an unused "global" variable
2024-04-28 15:07:16 +00:00
the-real-herowl
b4e229dac2
Added haste and fatigue
2024-04-28 15:07:16 +00:00
the-real-herowl
c68edd9e25
Added dolphin's grace
2024-04-28 15:07:16 +00:00
the-real-herowl
663724674e
Added strength and weakness effects
...
* also highest effect level displayed in HUD set to 3000
* also improved indicating effects with strange factors in HUD
2024-04-28 15:07:16 +00:00
the-real-herowl
ae06803482
Renamed some functions and variables
...
* changed names referring to player where it does support mobs
* also added an is_player() check in one function
2024-04-28 15:07:16 +00:00
the-real-herowl
74d03e70c2
Improved descriptions
2024-04-28 15:07:16 +00:00
the-real-herowl
8b2de1e33f
Improved nausea
2024-04-28 15:07:16 +00:00
the-real-herowl
80d09918bf
Improved the darkness effect
2024-04-28 15:07:16 +00:00
the-real-herowl
8d4f1575f1
Added darkness
2024-04-28 15:07:16 +00:00
the-real-herowl
d73231ab4a
Added nausea
2024-04-28 15:07:16 +00:00
the-real-herowl
6ff6db3627
Fixed graphical features of some effects
...
* loading fixed (by adding on_load)
* absorption bar never reaching end fixed
2024-04-28 15:07:16 +00:00
the-real-herowl
489e798714
Added blindness effect
...
(also improved TT descriptions of some effects)
2024-04-28 15:07:16 +00:00
the-real-herowl
ee6dbe776e
Added frost effect
2024-04-28 15:07:16 +00:00
the-real-herowl
1214d85edc
Added HP hudbar look modifier API
...
(for now in mcl_potions)
2024-04-28 15:07:16 +00:00
the-real-herowl
05312e611c
Add hero of the village effect
2024-04-28 15:07:16 +00:00
the-real-herowl
c45b0baa61
Added food poisoning and saturation effects
2024-04-28 15:07:16 +00:00
the-real-herowl
b17fdf01e8
Added some missing effects and improved API
...
* added a way to have a damage modifier relying on type instead of flag
* added Slow Falling
* added Levitation
* added Health Boost
* added Absorption
2024-04-28 15:07:16 +00:00
the-real-herowl
c67efdafb0
Improved damage mods in effects, resistance effect
2024-04-28 15:07:16 +00:00
the-real-herowl
df5590d148
Improved effects HUD and fixes
...
* Fixed some effects not being replaced correctly with higher levels
* Implemented an old FIXME (MTE 5.3.0 fixed underlying bug)
* Added a way to obtain an approximate level of effect from factor
* Added effect level to HUD under the icon
* Added effect timer to HUD under the icon
2024-04-28 15:07:16 +00:00
the-real-herowl
5bcabd217a
Improved /effect command return messages
...
Also improved the name of a variable
2024-04-28 15:07:16 +00:00
the-real-herowl
c471aa2428
Registered dragon breath and pruned code
...
* removed old registration code
* added to the API the `nocreative` field
* registered the bottled dragon's breath as an item
2024-04-28 15:07:16 +00:00
the-real-herowl
7c143f6e36
Re-registered potions under new API
2024-04-28 15:07:16 +00:00
the-real-herowl
eb86bfd272
Added a constant to the API
2024-04-28 15:07:16 +00:00
the-real-herowl
72b0bfcdad
Fixed tipped arrow descriptions
2024-04-28 15:07:16 +00:00
the-real-herowl
a2107cc429
Added missing effect descriptions
2024-04-28 15:07:16 +00:00
the-real-herowl
552b71add1
Fixed splash and lingering potions
...
* descriptions
* scaling
2024-04-28 15:07:16 +00:00
the-real-herowl
fb16569766
Added support for varied descriptions
2024-04-28 15:07:16 +00:00
the-real-herowl
c93581cd0c
Implemented missing potion registering functionality
...
* improved support for custom (non-status) effects
* added support for splash potions
* added support for lingering potions
* added support for tipped arrows
* removed the old registration
2024-04-28 15:07:16 +00:00