kay27
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d1a0299b92
|
[mcl_dungeons] Remove empty code section, add debug info
|
2021-03-29 03:34:41 +04:00 |
kay27
|
80d845adb6
|
[mcl_mapgen_core] Fix Nether generation chain reaction
|
2021-03-29 03:18:17 +04:00 |
kay27
|
1818fcf592
|
[mcl_mapgen_core] Remove water from End, fix https://git.minetest.land/MineClone2/MineClone2/issues/1394
|
2021-03-29 02:43:08 +04:00 |
kay27
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cb2aae5a55
|
[mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up
|
2021-03-28 22:57:11 +04:00 |
kay27
|
03feb36558
|
Improve Nether Portals (#1315) (as a squash)
Remove Nether portal caches, https://git.minetest.land/MineClone2/MineClone2/issues/1210
Store all exits from Nether portals in quick-access table
Implement proper Nether portal search, using the table, https://git.minetest.land/MineClone2/MineClone2/issues/1055
Store Nether portal exits table in mod storage
Remove exits from table on Nether portal destruction
Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void) to avoid lots of ```emerge_area()``` calls
Support Nether roof, https://git.minetest.land/MineClone2/MineClone2/issues/1267
Implement better suitable place search, https://git.minetest.land/MineClone2/MineClone2/issues/1126
Implement object queue not to trigger the same search again
Avoid lava lakes, https://git.minetest.land/MineClone2/MineClone2/issues/1126
Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
|
2021-03-21 23:14:33 +00:00 |
AFCMS
|
558fa57cc6
|
Solve quartz not generating in the nether
|
2021-03-18 09:48:18 +01:00 |
AFCMS
|
8f30e223e2
|
I hate reverting something xD
|
2021-03-16 17:39:06 +01:00 |
kay27
|
6e6809f360
|
Make books in chest loot deterministic, ref. https://git.minetest.land/MineClone2/MineClone2/issues/1254 and https://git.minetest.land/MineClone2/MineClone2/issues/1060
|
2021-03-08 04:14:03 +04:00 |
kay27
|
15fa1e5b7a
|
Fix https://git.minetest.land/MineClone2/MineClone2/issues/1060 - attempt number 3
|
2021-03-08 03:05:43 +04:00 |
AFCMS
|
bddc4a3ac7
|
make village tool experimental
|
2021-03-07 17:07:55 +01:00 |
kay27
|
8ed28adf7c
|
Quick attempt to consider https://github.com/minetest/minetest/issues/5900#issuecomment-306071900 and fix https://git.minetest.land/MineClone2/MineClone2/issues/1212#issuecomment-16139
|
2021-03-07 06:31:43 +04:00 |
kay27
|
66febf158a
|
Speedify dungeons a little and fix chest places (linear, not square)
|
2021-03-07 06:00:49 +04:00 |
kay27
|
45c0c576f7
|
Implement /spawnstruct dungeon
|
2021-03-07 03:49:34 +04:00 |
Elias Fleckenstein
|
d57db0444f
|
Use mod.conf in all mods, part 1
|
2021-03-04 15:22:14 +01:00 |
kay27
|
05a3b4e60c
|
Wrap https://github.com/minetest/minetest/issues/10995 around, thanks @SmallJoker
|
2021-02-28 16:35:21 +04:00 |
kay27
|
abc0bb9e8e
|
Fix dir_to_rotation()
|
2021-02-27 23:20:57 +04:00 |
kay27
|
21e6c5ad1f
|
Fix https://git.minetest.land/MineClone2/MineClone2/issues/1216
|
2021-02-27 22:44:34 +04:00 |
kay27
|
2ce5c5415a
|
Fix village initialization: https://git.minetest.land/MineClone2/MineClone2/issues/1206 https://git.minetest.land/MineClone2/MineClone2/issues/1207 https://git.minetest.land/MineClone2/MineClone2/issues/1209
|
2021-02-27 03:33:51 +04:00 |
Elias Fleckenstein
|
d859d94a63
|
Merge pull request 'Fix #1204' (#1208) from AFCMS/MineClone2:afcms-patch-1 into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1208
|
2021-02-26 16:26:46 +00:00 |
AFCMS
|
41e715ef39
|
Fix #1204
|
2021-02-26 15:57:44 +00:00 |
kay27
|
a5168721b1
|
Fix https://git.minetest.land/MineClone2/MineClone2/issues/1186
|
2021-02-25 17:36:42 +04:00 |
kay27
|
e23ad6cabf
|
Merge pull request 'Add setting to disable ores generation' (#1174) from AFCMS/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1174
|
2021-02-25 10:04:13 +00:00 |
kay27
|
54cd5007ed
|
Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic
|
2021-02-25 01:03:41 +04:00 |
AFCMS
|
f0348d99d9
|
Use setting to generate Quartz ore
|
2021-02-22 19:12:33 +00:00 |
kay27
|
47db5c5917
|
Make mcl_loot/get_random_slots() deterministic
|
2021-02-22 21:58:35 +04:00 |
AFCMS
|
0e6177ee1f
|
Add setting to dissable ores generation #874
|
2021-02-22 12:33:28 +00:00 |
kay27
|
89e55e9065
|
Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060
|
2021-02-22 03:15:32 +04:00 |
Elias Fleckenstein
|
100e37183d
|
Update noise_params to the minetest 5.4 convention
|
2021-02-18 11:54:51 +01:00 |
kay27
|
a73f5dabbd
|
Cleanup
|
2021-02-10 15:36:32 +00:00 |
kay27
|
1d792a650f
|
Speedup placing villages 2/2 (update mcl_villages through Gitea, as direct push doesn't work)
|
2021-02-10 13:07:32 +00:00 |
MysticTempest
|
dc9ca16321
|
Enable villager spawning.
|
2021-02-09 06:06:19 -06:00 |
MysticTempest
|
e716ebd911
|
Make enderman grief less frequently, enable pseudobiome villages by default, and disable natural village generation in singlenode.
|
2021-02-01 15:45:22 -06:00 |
kay27
|
30b4b9661c
|
Villages cleanup
|
2021-01-29 23:03:39 +04:00 |
MysticTempest
|
2fe5ac8569
|
Add experimental, pseudobiome-based village variation.
|
2021-01-28 23:59:01 -06:00 |
kay27
|
9a668204cb
|
Remove inter-village distance check
|
2021-01-28 23:12:16 +04:00 |
MysticTempest
|
ff38a44454
|
Give 'mcl_villages' the proper loot table, fix blacksmith shop catching fire/missing chest, add butcher shop, remove chest from large_houses, and remove screenshots.
|
2021-01-28 01:24:43 -06:00 |
kay27
|
ff2cd808d5
|
Fix https://git.minetest.land/Wuzzy/MineClone2/issues/1022
|
2021-01-28 03:17:11 +04:00 |
MysticTempest
|
0c23406531
|
Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27.
|
2021-01-27 02:56:53 -06:00 |
MysticTempest
|
cbd3a491f6
|
Add support for mcimported worlds by clearing out singlenode mapgen, and adding a toggleable fix for converted double_plants.
|
2021-01-25 20:23:38 -06:00 |
Elias Fleckenstein
|
4a4a834bf8
|
Generate Enchanted golden apples in chests
|
2021-01-22 19:45:18 +01:00 |
Elias Fleckenstein
|
8f62a3fe0c
|
Enchanted book loot in desert temple
|
2020-12-23 12:25:18 +01:00 |
Elias Fleckenstein
|
fdbfd4c654
|
Mineshaft Loot
|
2020-12-21 13:57:09 +01:00 |
Elias Fleckenstein
|
d820c35937
|
Fishing & Mineshaft loot
|
2020-12-20 17:33:24 +01:00 |
Laurent Rocher
|
af26f18bd6
|
Complete French Translation
|
2020-11-18 23:06:47 +01:00 |
kay27
|
4c2e28836c
|
Fix generation of strongholds
|
2020-10-15 00:22:48 +04:00 |
kay27
|
ba51686e6c
|
Russian translation
|
2020-07-20 00:11:13 +00:00 |
Wuzzy
|
d0678d33f8
|
Use dungeons flag in mg_dungeons for MCL2 dungeons
|
2020-06-16 02:33:51 +02:00 |
Wuzzy
|
2394809649
|
Respect player's choice of mg_flags
|
2020-06-16 01:46:07 +02:00 |
Wuzzy
|
dded403409
|
Mapgen: Set biomes flag explicitly
|
2020-06-16 00:20:13 +02:00 |
Wuzzy
|
7ff7b64ad0
|
Fix air holes in desert temple
|
2020-06-08 17:18:19 +02:00 |