ancientmarinerdev
ef90820f67
Fix farm animals so they don't get into combat state
2023-01-11 01:07:18 +00:00
ancientmarinerdev
d6d11b9526
Zombie villagers cannot despawn during curing process
2023-01-11 01:07:17 +00:00
ancientmarinerdev
b0264b2736
Endermen now despawn when not holding a block.
2023-01-11 01:07:17 +00:00
ancientmarinerdev
fb30564827
Ooooooh, lecterns. My favourite.
2023-01-09 22:32:14 +00:00
ancientmarinerdev
e4db91d35c
Fix crash bug
2023-01-06 02:59:02 +00:00
ancientmarinerdev
85f7bbdb80
Optimisation. Don't even prepare to path if not ready to path
2023-01-06 02:59:02 +00:00
ancientmarinerdev
465a919f6b
Villager will now reclaim job during the day even when it isn't work time
2023-01-06 02:59:02 +00:00
ancientmarinerdev
87f04bdd9f
Prevent attempting to path through 2 doors until code supports it. Clean up also.
2023-01-06 02:59:02 +00:00
ancientmarinerdev
e3307d647b
Fix pathing to bell that is sat on the ground
2023-01-06 02:59:02 +00:00
ancientmarinerdev
5c0a763b83
Optimisation - Only check for town bell if ready to path
2023-01-06 02:59:02 +00:00
ancientmarinerdev
9b1ceebf0d
Villagers will now pathfind to town bell that isn't on the ground
2023-01-06 02:59:02 +00:00
Johannes Fritz
0b1916b807
Fix baby zombies going through 1 node high space
2023-01-04 07:52:48 -06:00
ancientmarinerdev
e6e898671a
Merge pull request 'add japanese translation' ( #3149 ) from SakuraRiu/MineClone2:master into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
kabou
92ee402971
Separate white dye from bone meal.
...
* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou
d2edc75407
Separate blue dye from lapis lazuli.
...
* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou
7311071303
Separate black dye from squid ink sac.
...
* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
kabou
60b0cfe89a
Remove FIXME about slimes spawning in swamps.
...
* This has been fixed.
2022-12-29 02:13:57 +00:00
kabou
d8a883e81f
Limit size of cow herds spawning.
...
* Cows should spawn in herds of max 4, not 8.
2022-12-29 02:13:57 +00:00
kabou
15f5c3c30a
Make slimes spawn at night in swamps.
...
* Adds spawn definitions for large, small and tiny slimes to spawn in
Swampland and MangroveSwamp biomes when light levels are less than 7.
2022-12-29 02:13:57 +00:00
kabou
4af8148850
Refactor spawn registrations.
...
* Unduplicate spawnable biome lists for slimes and magma cubes.
* Rename min and max spawndepth identifiers.
2022-12-29 02:13:57 +00:00
kabou
ea6201d32f
Add missing biome to slime spawn list.
...
* Add "MangroveSwamp_underground" to the lists of spawnable biomes for
big, small and tiny slimes.
2022-12-29 02:13:57 +00:00
kabou
da17ff8ea0
Remove stray dependency.
...
While mobs_mc_gameconfig was deleted at some point during the mob
refactoring, it was still listed in mobs_mc's mod.conf.
2022-12-29 02:13:57 +00:00
kabou
8279dcb3dd
Add FIXME notes to slime mob code.
...
Missing features:
* Slimes should not only spawn in caves, but also at night in swamps.
* Slimes should only spawn on 10% of the map ("slime chunks").
* There are no spawn eggs registered for small and tiny slimes and magma
cubes.
2022-12-29 02:13:57 +00:00
kabou
ea19f02e14
Assorted `spawn_children_on_die` fixes.
...
* Use proper vector semantics.
* Optimize away superfluous temp variables and repetitive local variable
declarations.
2022-12-29 02:13:57 +00:00
kabou
95cbac78a8
Change number of children spawned on die.
...
When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children. The code was always spawning 4 children (3 for big magma
cubes). This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
FossFanatic
522bbbbe26
Delete 'mods/ENTITIES/mobs_mc/textures/mobs_mc_enderman_block.png'
2022-12-22 12:47:44 +00:00
Riu Sakura
3faa930bdc
Added missing translations.
...
In addition, the translation of "Grass Block" has been corrected to a better phrase.
2022-12-21 10:24:26 +09:00
Riu Sakura
2b61231f82
add japanese translation
2022-12-19 15:33:31 +09:00
AFCMS
bbf21762a6
Format again
2022-12-07 18:22:54 +01:00
AFCMS
34a7cf3e9f
Remove duplicated `reach` field
2022-12-07 18:22:54 +01:00
AFCMS
3153c41f3a
Remove mtg compatibility code
2022-12-07 18:22:53 +01:00
AFCMS
489d3b7da6
Format file
2022-12-07 18:22:53 +01:00
ancientmarinerdev
a0a0c69213
Fix Axelotl crash for right click
2022-12-04 11:34:48 -06:00
cora
69c64a2c24
Fix wrong self ref with mcl_mobs.spawn_child
2022-11-28 03:26:51 +01:00
cora
c25287e493
Some cleanup
2022-11-27 14:53:16 +01:00
cora
e7d9ded9ab
Split off combat funcs
2022-11-27 14:53:16 +01:00
cora
96d697c5cd
Split off pathfinding, use metatables
2022-11-27 14:53:16 +01:00
cora
bbba7cee41
Add compat for old "wrong" : notation
2022-11-27 14:53:16 +01:00
cora
e82c318f0c
Split off breeding
2022-11-27 14:53:16 +01:00
cora
70834d0f5d
make register functions use the . notation
2022-11-27 14:53:16 +01:00
cora
bb73e5f1cd
Make it possible to pick up fish with river water bucket
2022-11-26 22:18:46 +01:00
cora
d4c2501d62
Axolotl cleanup, remove clutter
2022-11-26 22:18:46 +01:00
cora
708fcfb368
Axolotl: remove cod-inherited swarming code
2022-11-26 22:18:46 +01:00
cora
d3349396b4
Save tropical fish properties in item meta on bucket pickup
2022-11-26 22:18:46 +01:00
cora
665e8a06a2
Save axolotl properties in item meta on bucket pickup
2022-11-26 22:18:46 +01:00
cora
67e8f13a96
Axolotl whitespace fixes
2022-11-26 22:18:46 +01:00
cora
8564a12398
Nerf vex summoning so evoker doesnt spawn infinite vexes
2022-11-26 17:06:04 +01:00
cora
0942949c5d
Merge pull request 'Fix axolotl breeding' ( #3007 ) from Axolotl into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3007
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-25 02:48:55 +00:00
PrairieWind
e1ba319616
Fix Baby Striders being extra small
2022-11-24 14:46:54 -07:00
Johannes Fritz
88897566d9
Fix axolotl breeding
2022-11-24 09:10:17 -06:00
cora
53c1ed9fbf
Merge pull request 'Axolotl' ( #2870 ) from TheOnlyJoeEnderman/MineClone2:Axolotl into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2870
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-23 03:18:36 +00:00
cora
a28f667b20
Villagers only summon golems when monsters are near
2022-11-17 02:26:51 +01:00
ancientmarinerdev
1a670bc41b
Allow villagers to resettle and not run back to job and and old bed
2022-11-17 02:26:51 +01:00
TheOnlyJoeEnderman
9e73c2cd46
Remove spaces on line 70 (71)
...
Actually delete the spaces this time.
2022-11-16 08:00:35 +00:00
TheOnlyJoeEnderman
50e6dd94b2
Code cleaning
...
Remove outdated comment. Fix spaces on lines 40, 67, 70.
2022-11-16 07:58:07 +00:00
cora
f66a241188
turn villagers to z villagers not normal zs
2022-11-15 22:20:04 +00:00
cora
80fb648447
Turn villagers to zombies half the time when killed by zombies
2022-11-15 22:20:04 +00:00
ancientmarinerdev
59808c5190
Fix race condition where many villagers are fighting for same job
2022-11-12 02:35:00 +01:00
ancientmarinerdev
3000a378f3
Villagers can claim any bed. Player can steal villager bed. Villager won't take player bed
2022-11-12 02:35:00 +01:00
ancientmarinerdev
814ad39c09
Villagers can now claim any type of bed.
2022-11-12 02:35:00 +01:00
TheOnlyJoeEnderman
6a9387b752
Reverse axolotl model to fix the head look direction
2022-11-11 03:50:39 +00:00
TheOnlyJoeEnderman
cbb7a8edb0
Reverse axolotl model to fix the head look direction
2022-11-11 03:50:04 +00:00
TheOnlyJoeEnderman
012fe4b37e
Move axolotl_bucket to buckets mod
2022-11-07 08:20:13 +00:00
TheOnlyJoeEnderman
dff028595c
Remove old axolotl spawn icon
2022-11-07 08:13:26 +00:00
TheOnlyJoeEnderman
6e328153d4
axolotls are no longer mislabelled as passive
2022-11-06 02:18:47 +00:00
TheOnlyJoeEnderman
4695707188
Fix damage value for axolotls
2022-11-06 02:14:58 +00:00
TheOnlyJoeEnderman
432e196794
code cleaning
...
fixed some messy tabs/spaces, removed old comments.
2022-11-06 02:05:14 +00:00
TheOnlyJoeEnderman
a592d69990
add all current underwater creatures to list of mob to kill
2022-11-06 02:00:28 +00:00
TheOnlyJoeEnderman
310237be33
Fix axolotl hitbox, clean up some comments
2022-11-06 01:47:31 +00:00
TheOnlyJoeEnderman
cf6d04c716
fix flipped UVs on gill.right
...
That simple
2022-11-05 22:05:31 +00:00
TheOnlyJoeEnderman
c22997db09
Add persistence, attempt to fix breeding, add random look at player event
...
They look away from the player randomly for some reason. I think the rotation needs to be mirrored, but I am unsure how one would do that.
2022-11-05 21:44:51 +00:00
anarquimico
f977b1a253
Fix mason texture
2022-11-05 03:21:36 +01:00
anarquimico
ff3438f729
Add villager mason profession
2022-11-05 03:20:58 +01:00
cora
2c4a768685
Transform villager with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
95db6104e9
Transform pig with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
5cf2f488a8
Transform creeper with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
97468cde0c
Add mcl_util to mobs_mc depends
2022-11-05 01:16:27 +01:00
cora
220b542cbf
Mooshroom color change with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
32e4a122a1
Comment out stray debug lines
2022-11-05 01:14:54 +01:00
TheOnlyJoeEnderman
faa7ca1f68
Change axolotl spawn egg to palette instead of texture
2022-11-04 02:21:58 +00:00
ancientmarinerdev
ad137304bc
Fix bug where if it finds wrong door and can't plot route it hogs the pathing
2022-11-03 21:34:14 +00:00
ancientmarinerdev
ac45dec544
Villager should find the closest bed to claim
2022-11-03 21:34:14 +00:00
ancientmarinerdev
5866983bf5
Villager will try to take the job block closest to them
2022-11-03 21:34:14 +00:00
TheOnlyJoeEnderman
126de74904
add axolotl to language template
2022-11-02 22:54:21 +00:00
ancientmarinerdev
2f4622909e
Right click shouldn't stop work and allow a reset of trades
2022-11-02 22:09:35 +01:00
ancientmarinerdev
5ff4ce7116
Less verbose logging
2022-11-02 22:09:35 +01:00
ancientmarinerdev
7f33287e18
Reset trade counter when unlocking trades
2022-11-02 22:09:35 +01:00
ancientmarinerdev
a01c3d1342
Pumkin price unreasonable and fix logging.
2022-11-02 22:09:35 +01:00
ancientmarinerdev
cabe299456
Villager fixes
2022-11-02 22:09:35 +01:00
ancientmarinerdev
bf491c35a1
Fix bug
2022-11-02 22:09:35 +01:00
ancientmarinerdev
04cac7156e
Villagers gather at lunch time, reset trade when they get to work.
2022-11-02 22:09:35 +01:00
Johannes Fritz
963547a0ca
Fix axolotl model
2022-11-02 12:45:12 -05:00
TheOnlyJoeEnderman
d5ca4fca9b
fix constant need to run for the hills, restore ability to jump
...
previous commit just added comments.
2022-11-02 04:30:09 +00:00
TheOnlyJoeEnderman
3bdd1ea160
Update 'mods/ENTITIES/mobs_mc/axolotl.lua'
2022-11-02 04:15:40 +00:00
TheOnlyJoeEnderman
5cc835df93
fix indentation ln 53, 72, 73; change list on ln 50 to seperate lines
2022-11-02 03:25:10 +00:00
cora
646a341f52
Fix mob api can_spawn callback
2022-11-02 03:47:23 +01:00
cora
3629f88dc0
Make strider usable
2022-11-01 04:52:17 +01:00
cora
21f5586669
Fix strider spawning
2022-11-01 04:52:17 +01:00
cora
fb67bc74ba
Fix strider riding
2022-11-01 04:52:17 +01:00
cora
fb1c1a483e
Add strider
2022-11-01 04:52:17 +01:00
cora
d1f0ade2e8
Grow wither rose when wither kills mob
2022-11-01 04:52:17 +01:00
cora
eef4b52ce4
Remove "wild" nether wart, remove natural wither skelly spawning
...
wither skellys spawn on bridges now, enough wart in outposts
and bulwarks
2022-11-01 04:52:17 +01:00
TheOnlyJoeEnderman
88d02da047
Update 'mods/ENTITIES/mobs_mc/init.lua'
2022-10-31 18:17:14 +00:00
TheOnlyJoeEnderman
7aafb67923
fix flipped UVs
2022-10-31 00:07:30 +00:00
TheOnlyJoeEnderman
e7bcc89e65
Merge branch 'master' into Axolotl
2022-10-30 21:14:49 +00:00
TheOnlyJoeEnderman
1e003a2571
Remove cold and non-water biomes from spawn list, add "LushCaves" to biome list
...
I will change it to only Lush Caves if/when they are added.
2022-10-29 22:29:09 +00:00
TheOnlyJoeEnderman
3001832b8f
Update 'mods/ENTITIES/mobs_mc/init.lua'
2022-10-29 21:44:39 +00:00
epCode
2b2c2cf9cc
remove debug and remove resetting value 20 times per second
2022-10-29 12:08:06 +02:00
epCode
5378d8eba7
add random horse speed per mc wiki
2022-10-29 12:08:06 +02:00
epCode
de73129c2b
Make skeleton strafe and avoid enemies
2022-10-29 12:08:06 +02:00
TheOnlyJoeEnderman
e2107601f4
move axolotl from MCL to voxelgoodenough
2022-10-29 05:40:13 +00:00
TheOnlyJoeEnderman
35ac5c75f5
Update 'mods/ENTITIES/mobs_mc/init.lua'
2022-10-29 03:52:38 +00:00
TheOnlyJoeEnderman
b1355513dd
Merge branch 'master' into Axolotl
2022-10-28 07:18:37 +00:00
TheOnlyJoeEnderman
77bf8e0fb0
add axolotl
2022-10-28 07:15:49 +00:00
TheOnlyJoeEnderman
92d4e4f1e1
add axolotl to mob list
2022-10-27 04:39:22 +00:00
TheOnlyJoeEnderman
ca0786f549
add animations to axolotl
...
they do not appear in-game. If you can fix it, please do.
2022-10-27 04:33:38 +00:00
TheOnlyJoeEnderman
7f291aa109
add animations to axolotl
...
They should appear in game, but they don't.
2022-10-27 04:32:17 +00:00
TheOnlyJoeEnderman
4683384da1
add animations to axolotl
...
They don't appear in game for some reason. I did everything correctly to my knowledge.
2022-10-27 04:31:00 +00:00
epCode
ef923deff1
Merge branch 'master' into mob_head_code_improvments
2022-10-27 01:34:39 +00:00
epCode
ee9301467c
give zombie's the ability to wear armor.
2022-10-27 01:32:40 +00:00
TheOnlyJoeEnderman
d34710be85
add axolotl blender file so others can edit
2022-10-26 21:45:40 +00:00
TheOnlyJoeEnderman
e01f103723
add axolotl sounds
2022-10-26 21:37:11 +00:00
TheOnlyJoeEnderman
109d162bca
add temporary axolotl model witn no animations
2022-10-26 21:15:19 +00:00
TheOnlyJoeEnderman
d89c1c0e5e
change axolotl texture name
2022-10-26 21:09:57 +00:00
TheOnlyJoeEnderman
1efacd5a1b
change axolotl texture name
2022-10-26 21:09:17 +00:00
TheOnlyJoeEnderman
5abf7d187c
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_axolotl.png'
2022-10-26 21:06:19 +00:00
TheOnlyJoeEnderman
2f975f2155
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_white.png'
2022-10-26 21:06:02 +00:00
TheOnlyJoeEnderman
fbb1aaf29f
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_purple.png'
2022-10-26 21:05:49 +00:00
TheOnlyJoeEnderman
4bee5268cd
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_pink.png'
2022-10-26 21:05:36 +00:00
TheOnlyJoeEnderman
d575e8394d
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_green.png'
2022-10-26 21:05:22 +00:00
TheOnlyJoeEnderman
a8250e2544
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_brown.png'
2022-10-26 21:05:08 +00:00
TheOnlyJoeEnderman
7e54597a25
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_yellow.png'
2022-10-26 21:04:46 +00:00
TheOnlyJoeEnderman
a47df3dcdc
Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_black.png'
2022-10-26 21:04:20 +00:00
TheOnlyJoeEnderman
eaa397a7da
add new advancement, remove ability to jump
2022-10-26 20:27:14 +00:00
TheOnlyJoeEnderman
e4995524de
change axolotl model, texture, sound names
2022-10-26 20:24:48 +00:00
ancientmarinerdev
f8ee473383
Fix villager work times
2022-10-26 00:17:29 +01:00
ancientmarinerdev
eebea4a7a9
Clean up and add pathfinding constant
2022-10-26 00:11:55 +01:00
ancientmarinerdev
37e4dd5556
Villagers will now path through doors. Villagers don't stand around whne not working.
2022-10-26 00:11:55 +01:00
epCode
97c062a1ef
fix cave spiders not the correct size/eyes being damageable
2022-10-24 20:14:37 +00:00
cora
ae0b5381e4
Merge pull request 'Villagers - Work, sleep and wander. Check and claim beds etc.' ( #2816 ) from ancientmarinerdev/MineClone2:feature/villager_improvement_rb into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2816
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-23 23:36:49 +00:00
ancientmarinerdev
b9d58c2f79
Cows and villagers can go into attack state and become non-functional
2022-10-23 22:16:35 +01:00
cora
ddb64421d0
Add missing texture for zombie horse
...
the one in pixelperfection seems to be the mc one - this one is
made from horse_grey and horse_skeleton by me, cora, cc0
2022-10-23 18:46:02 +02:00
ancientmarinerdev
ccf7b54481
Fix work times
2022-10-23 01:17:51 +01:00
ancientmarinerdev
e1b685429d
Texture now changes when villager loses job.
2022-10-23 01:12:19 +01:00
ancientmarinerdev
a8b336381d
Villagers - On die, clear job and bed. Get same job if already traded. Thunderstorms go to bed
2022-10-22 01:28:45 +01:00
TheOnlyJoeEnderman
0589816c75
fix missing parts of textures
2022-10-21 01:10:55 +00:00
TheOnlyJoeEnderman
162fe3bc1c
fix missing parts of textures
2022-10-21 01:10:35 +00:00
TheOnlyJoeEnderman
05329c908f
add axolotl spawn icon
2022-10-21 00:41:27 +00:00
TheOnlyJoeEnderman
f8fe943fa6
add axolotl skin
2022-10-21 00:40:34 +00:00
TheOnlyJoeEnderman
6ee8e98ae3
add axolotl skin
2022-10-21 00:40:12 +00:00