Merge pull request 'master' (#11) from MineClone2/MineClone2:master into bone_meal
Reviewed-on: https://git.minetest.land/NO11/MineClone2/pulls/11new_mapgen_api
commit
fafa47d643
|
@ -1,5 +1,27 @@
|
|||
mcl_util = {}
|
||||
|
||||
-- Updates all values in t using values from to*.
|
||||
function table.update(t, ...)
|
||||
for _, to in ipairs{...} do
|
||||
for k,v in pairs(to) do
|
||||
t[k] = v
|
||||
end
|
||||
end
|
||||
return t
|
||||
end
|
||||
|
||||
-- Updates nil values in t using values from to*.
|
||||
function table.update_nil(t, ...)
|
||||
for _, to in ipairs{...} do
|
||||
for k,v in pairs(to) do
|
||||
if t[k] == nil then
|
||||
t[k] = v
|
||||
end
|
||||
end
|
||||
end
|
||||
return t
|
||||
end
|
||||
|
||||
-- Based on minetest.rotate_and_place
|
||||
|
||||
--[[
|
||||
|
|
|
@ -12,7 +12,7 @@ Params:
|
|||
|
||||
* pos: position
|
||||
|
||||
## mcl_worlds.y_to_layer(y)
|
||||
## mcl_worlds.y_to_layer(y)
|
||||
This function is used to calculate the minetest y layer and dimension of the given <y> minecraft layer.
|
||||
Mainly used for ore generation.
|
||||
Takes an Y coordinate as input and returns:
|
||||
|
|
|
@ -115,7 +115,7 @@ local boat = {
|
|||
collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "mcl_boats_boat.b3d",
|
||||
textures = {"mcl_boats_texture_oak_boat.png"},
|
||||
textures = {"mcl_boats_texture_oak_boat.png", "mcl_boats_texture_oak_boat.png", "mcl_boats_texture_oak_boat.png", "mcl_boats_texture_oak_boat.png", "mcl_boats_texture_oak_boat.png"},
|
||||
visual_size = boat_visual_size,
|
||||
hp_max = boat_max_hp,
|
||||
damage_texture_modifier = "^[colorize:white:0",
|
||||
|
@ -148,6 +148,11 @@ function boat.on_activate(self, staticdata, dtime_s)
|
|||
self._v = data.v
|
||||
self._last_v = self._v
|
||||
self._itemstring = data.itemstring
|
||||
|
||||
while #data.textures < 5 do
|
||||
table.insert(data.textures, data.textures[1])
|
||||
end
|
||||
|
||||
self.object:set_properties({textures = data.textures})
|
||||
end
|
||||
end
|
||||
|
@ -434,8 +439,9 @@ for b=1, #boat_ids do
|
|||
pos = vector.add(pos, vector.multiply(dir, boat_y_offset_ground))
|
||||
end
|
||||
local boat = minetest.add_entity(pos, "mcl_boats:boat")
|
||||
local texture = "mcl_boats_texture_"..images[b].."_boat.png"
|
||||
boat:get_luaentity()._itemstring = itemstring
|
||||
boat:set_properties({textures = { "mcl_boats_texture_"..images[b].."_boat.png" }})
|
||||
boat:set_properties({textures = { texture, texture, texture, texture, texture }})
|
||||
boat:set_yaw(placer:get_look_horizontal())
|
||||
if not minetest.is_creative_enabled(placer:get_player_name()) then
|
||||
itemstack:take_item()
|
||||
|
|
|
@ -183,7 +183,7 @@ minetest.register_entity("mcl_enchanting:book", {
|
|||
collisionbox = {0, 0, 0},
|
||||
pointable = false,
|
||||
physical = false,
|
||||
textures = {"mcl_enchanting_book_entity.png"},
|
||||
textures = {"mcl_enchanting_book_entity.png", "mcl_enchanting_book_entity.png", "mcl_enchanting_book_entity.png", "mcl_enchanting_book_entity.png", "mcl_enchanting_book_entity.png"},
|
||||
static_save = false,
|
||||
},
|
||||
_player_near = false,
|
||||
|
|
Loading…
Reference in New Issue