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Barrier and void nodes drop nothing

objects
Wuzzy 2017-02-21 16:25:41 +01:00
parent 0288f9d0a9
commit c866227d54
1 changed files with 2 additions and 0 deletions

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@ -19,6 +19,7 @@ minetest.register_node("mcl_core:barrier", {
is_ground_content = false, is_ground_content = false,
groups = { not_in_creative_inventory = 1, oddly_breakable_by_hand = 5 }, groups = { not_in_creative_inventory = 1, oddly_breakable_by_hand = 5 },
on_blast = function() end, on_blast = function() end,
drop = "",
}) })
-- The void below the bedrock. Void damage is handled in playerplus -- The void below the bedrock. Void damage is handled in playerplus
@ -37,6 +38,7 @@ minetest.register_node("mcl_core:void", {
is_ground_content = false, is_ground_content = false,
groups = { not_in_creative_inventory = 1 }, groups = { not_in_creative_inventory = 1 },
on_blast = function() end, on_blast = function() end,
drop = "",
}) })
minetest.register_node("mcl_core:stone", { minetest.register_node("mcl_core:stone", {