Add MesaBryce biome
parent
0b9e25fd9a
commit
ae513f7b53
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@ -62,7 +62,6 @@ local function register_biomes()
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Intentionally missing biomes:
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Intentionally missing biomes:
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* River (generated by valleys and v7)
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* River (generated by valleys and v7)
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* Frozen River (generated by valleys and v7)
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* Frozen River (generated by valleys and v7)
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* Mesa Bryce (oddities of terrain generator might generate this by chance, esp. v7)
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* Hills biomes (shape only)
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* Hills biomes (shape only)
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* Plateau (shape only)
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* Plateau (shape only)
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* Plateau M (shape only)
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* Plateau M (shape only)
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@ -109,6 +108,7 @@ local function register_biomes()
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"Savanna",
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"Savanna",
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"SavannaM",
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"SavannaM",
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"Mesa",
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"Mesa",
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"MesaBryce",
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"MesaPlateauF",
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"MesaPlateauF",
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"MesaPlateauFM",
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"MesaPlateauFM",
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}
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}
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@ -793,6 +793,52 @@ local function register_biomes()
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heat_point = 100,
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heat_point = 100,
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})
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})
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-- Mesa Bryce: Variant of Mesa, but without the red sand desert
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minetest.register_biome({
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name = "MesaBryce",
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node_top = "mcl_colorblocks:hardened_clay",
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depth_top = 1,
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node_filler = "mcl_colorblocks:hardened_clay",
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node_riverbed = "mcl_colorblocks:hardened_clay",
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depth_riverbed = 1,
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node_stone = "mcl_colorblocks:hardened_clay",
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y_min = 0,
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y_max = mcl_vars.mg_overworld_max,
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humidity_point = -4,
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heat_point = 100,
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})
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-- Helper biome for the red sand at the bottom of Mesas.
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minetest.register_biome({
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name = "MesaBryce_sandlevel",
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node_top = "mcl_core:redsand",
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depth_top = 1,
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node_filler = "mcl_colorblocks:hardened_clay_orange",
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depth_filler = 3,
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node_riverbed = "mcl_colorblocks:hardned_clay",
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depth_riverbed = 1,
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node_stone = "mcl_colorblocks:hardened_clay_orange",
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y_min = -4,
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y_max = -1,
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humidity_point = -4,
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heat_point = 100,
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})
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minetest.register_biome({
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name = "MesaBryce_ocean",
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node_top = "mcl_core:sand",
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depth_top = 3,
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node_filler = "mcl_core:sand",
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depth_filler = 2,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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y_min = OCEAN_MIN,
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y_max = -5,
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vertical_blend = 1,
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humidity_point = -4,
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heat_point = 100,
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})
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-- Mesa Plateau F
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-- Mesa Plateau F
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-- Identical to Mesa below Y=30. At Y=30 and above there is an oak forest
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-- Identical to Mesa below Y=30. At Y=30 and above there is an oak forest
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minetest.register_biome({
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minetest.register_biome({
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@ -1344,6 +1390,7 @@ local function register_biome_ores()
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y_min = mcl_worlds.layer_to_y(32),
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y_min = mcl_worlds.layer_to_y(32),
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y_max = mcl_worlds.layer_to_y(79),
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y_max = mcl_worlds.layer_to_y(79),
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biomes = { "Mesa", "Mesa_sandlevel", "Mesa_ocean",
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biomes = { "Mesa", "Mesa_sandlevel", "Mesa_ocean",
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"MesaBryce", "MesaBryce_sandlevel", "MesaBryce_ocean",
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"MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_ocean",
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"MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_ocean",
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"MesaPlateauFM", "MesaPlateauFM_sandlevel", "MesaPlateauFM_ocean", },
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"MesaPlateauFM", "MesaPlateauFM_sandlevel", "MesaPlateauFM_ocean", },
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})
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})
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@ -1484,6 +1531,7 @@ local function register_biomelike_ores()
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stratum_thickness = 8,
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stratum_thickness = 8,
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biomes = {
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biomes = {
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"Mesa_sandlevel", "Mesa_ocean",
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"Mesa_sandlevel", "Mesa_ocean",
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"MesaBryce_sandlevel", "MesaBryce_ocean",
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"MesaPlateauF_sandlevel", "MesaPlateauF_ocean",
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"MesaPlateauF_sandlevel", "MesaPlateauF_ocean",
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"MesaPlateauFM_sandlevel", "MesaPlateauFM_ocean",
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"MesaPlateauFM_sandlevel", "MesaPlateauFM_ocean",
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},
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},
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@ -1510,7 +1558,7 @@ local function register_biomelike_ores()
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wherein = {"mcl_colorblocks:hardened_clay"},
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wherein = {"mcl_colorblocks:hardened_clay"},
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y_min = y_min,
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y_min = y_min,
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y_max = y_max,
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y_max = y_max,
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biomes = { "Mesa", "MesaPlateauF" },
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biomes = { "Mesa", "MesaPlateauF", "MesaBryce" },
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})
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})
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-- Eroded stratum
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-- Eroded stratum
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minetest.register_ore({
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minetest.register_ore({
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@ -3262,7 +3310,7 @@ local function register_decorations()
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},
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},
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y_min = 4,
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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y_max = mcl_vars.mg_overworld_max,
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biomes = {"Desert", "Mesa", "Mesa_sandlevel", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_grasstop", "Taiga", "MegaTaiga"},
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biomes = {"Desert", "Mesa", "Mesa_sandlevel", "MesaPlateauF", "MesaPlateauF_sandlevel", "MesaPlateauF_grasstop","MesaBryce","Taiga", "MegaTaiga"},
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decoration = "mcl_core:deadbush",
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decoration = "mcl_core:deadbush",
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height = 1,
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height = 1,
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})
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})
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