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Fix anvil not updating after removing input slot

objects
Wuzzy 2018-02-04 06:13:12 +01:00
parent 9ca97d6f4a
commit 8ff92fcb7f
1 changed files with 2 additions and 2 deletions

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@ -289,14 +289,14 @@ local anvildef = {
-- Otherwise: Rename mode: Clear all input slots as the whole stack is renamed. -- Otherwise: Rename mode: Clear all input slots as the whole stack is renamed.
inv:set_list("input", {"", ""}) inv:set_list("input", {"", ""})
end end
end
if listname == "output" then
local destroyed = damage_anvil(pos, player) local destroyed = damage_anvil(pos, player)
-- Close formspec if anvil was destroyed -- Close formspec if anvil was destroyed
if destroyed then if destroyed then
-- See above for justification. -- See above for justification.
minetest.close_formspec(player:get_player_name(), "") minetest.close_formspec(player:get_player_name(), "")
end end
elseif listname == "input" then
update_anvil_slots(meta)
end end
end, end,
on_construct = function(pos) on_construct = function(pos)