Merge pull request 'The New, Improved, Safe and More Powerful /clearmobs command' (#3528) from clearmobs_improvements into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3528make-new-music-louder
commit
7b53b6e45f
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@ -534,20 +534,110 @@ minetest.register_globalstep(function(dtime)
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timer = 0
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timer = 0
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end)
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end)
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minetest.register_chatcommand("clearmobs",{
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minetest.register_chatcommand("clearmobs",{
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privs={maphack=true},
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privs={maphack=true},
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params = "<all>|<nametagged>|<range>",
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params = "[<all>|<hostile/passive>|<name>] [<nametagged>|<range>]",
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description=S("Removes all spawned mobs except nametagged and tamed ones. all removes all mobs, nametagged only nametagged ones and with the range paramter all mobs in a distance of the current player are removed."),
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description=S("Removes specified spawned mobs except nametagged and tamed ones. For param2, use nametagged to remove those with a nametag, or range for all mobs in a distance of the current player to be removed."),
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func=function(n,param)
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func=function(player, param)
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local p = minetest.get_player_by_name(n)
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local default = false
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local num=tonumber(param)
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if not param or param == "" then
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default = true
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minetest.chat_send_player(player,
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S("Default usage. Clearing hostile mobs. For more options please type: /help clearmobs"))
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end
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local mob, unsafe = param:match("^([%w]+)[ ]?([%w%d]*)$")
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local all = false
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local nametagged = false
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local mob_name, mob_type, range
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-- Param 1 resolve
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if mob and mob ~= "" then
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if mob == "all" then
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all = true
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elseif mob == "passive" or mob == "monster" then
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mob_type = mob
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elseif mob then
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mob_name = mob
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end
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--minetest.log ("mob: [" .. mob .. "]")
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else
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--minetest.log("No valid first param")
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if default then
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--minetest.log("Use default")
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mob_type = "monster"
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end
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--return
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end
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-- Param 2 resolve
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if unsafe and unsafe ~= "" then
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--minetest.log ("unsafe: [" .. unsafe .. "]")
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if unsafe == "nametagged" then
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nametagged = true
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end
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local num = tonumber(unsafe)
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if num then range = num end
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end
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local p = minetest.get_player_by_name(player)
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for _,o in pairs(minetest.luaentities) do
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for _,o in pairs(minetest.luaentities) do
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if o.is_mob then
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if o and o.is_mob then
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if param == "all" or
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local mob_match = false
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( param == "nametagged" and o.nametag ) or
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( param == "" and ( not o.nametag or o.nametag == "" ) and not o.tamed ) or
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if all then
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( num and num > 0 and vector.distance(p:get_pos(),o.object:get_pos()) <= num ) then
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--minetest.log("Match - All mobs specified")
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o.object:remove()
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mob_match = true
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elseif mob_type then
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--minetest.log("Match - o.type: ".. tostring(o.type))
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--minetest.log("mob_type: ".. tostring(mob_type))
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if mob_type == "monster" and o.type == mob_type then
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--minetest.log("Match - monster")
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mob_match = true
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elseif mob_type == "passive" and o.type ~= "monster" and o.type ~= "npc" then
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--minetest.log("Match - passive")
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mob_match = true
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else
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--minetest.log("No match for type.")
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end
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elseif mob_name and (o.name == mob_name or string.find(o.name, mob_name)) then
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--minetest.log("Match - mob_name = ".. tostring(o.name))
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mob_match = true
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else
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--minetest.log("No match - o.type = ".. tostring(o.type))
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--minetest.log("No match - mob_name = ".. tostring(o.name))
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--minetest.log("No match - mob_type = ".. tostring(mob_name))
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end
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if mob_match then
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local in_range = true
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if (not range or range <= 0 ) then
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in_range = true
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else
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if ( vector.distance(p:get_pos(),o.object:get_pos()) <= range ) then
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in_range = true
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else
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--minetest.log("Out of range")
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in_range = false
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end
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end
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--minetest.log("o.nametag: ".. tostring(o.nametag))
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if in_range and ( (not o.nametag or o.nametag == "" ) and not o.tamed ) then
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--minetest.log("No nametag or tamed. Kill it")
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o.object:remove()
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elseif nametagged and o.nametag then
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--minetest.log("Namedtagged and it has a name tag. Kill it")
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o.object:remove()
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else
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--minetest.log("Tamed or out of range, do not kill")
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end
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end
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end
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end
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end
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end
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end
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