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Fix bug where powered rails would not accelerate a fueled minecart

objects
David McMackins II 2020-03-17 15:00:12 -05:00
parent 3772dd51cc
commit 59b6385d10
1 changed files with 9 additions and 6 deletions

View File

@ -409,14 +409,17 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
-- Slow down or speed up -- Slow down or speed up
local acc = dir.y * -1.8 local acc = dir.y * -1.8
local friction = 0.4
local speed_mod = minetest.registered_nodes[minetest.get_node(pos).name]._rail_acceleration local speed_mod = minetest.registered_nodes[minetest.get_node(pos).name]._rail_acceleration
acc = acc - friction
if has_fuel then if has_fuel then
acc = acc + 0.2 acc = acc + 0.6
elseif speed_mod and speed_mod ~= 0 then end
acc = acc + speed_mod
else if speed_mod and speed_mod ~= 0 then
acc = acc - 0.4 acc = acc + speed_mod + friction
end end
new_acc = vector.multiply(dir, acc) new_acc = vector.multiply(dir, acc)