Finally fix creative tabs highlighting
parent
e6ff6a8110
commit
2772b9357b
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@ -150,6 +150,7 @@ hoch["redstone"] = ""
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hoch["rail"] = ""
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hoch["rail"] = ""
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hoch["misc"] = ""
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hoch["misc"] = ""
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hoch["nix"] = ""
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hoch["nix"] = ""
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hoch["default"] = ""
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hoch["food"] = "^[transformfy"
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hoch["food"] = "^[transformfy"
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hoch["tools"] = "^[transformfy"
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hoch["tools"] = "^[transformfy"
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hoch["combat"] = "^[transformfy"
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hoch["combat"] = "^[transformfy"
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@ -172,6 +173,7 @@ local function reset_menu_item_bg()
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bg["brew"] = dark_bg
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bg["brew"] = dark_bg
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bg["matr"] = dark_bg
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bg["matr"] = dark_bg
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bg["inv"] = dark_bg
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bg["inv"] = dark_bg
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bg["default"] = dark_bg
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end
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end
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@ -194,23 +196,37 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page)
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main_list = "image[-0.2,1.7;11.35,2.33;crafting_creative_bg.png]"..
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main_list = "image[-0.2,1.7;11.35,2.33;crafting_creative_bg.png]"..
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"list[current_player;main;0,3.75;9,3;9]"
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"list[current_player;main;0,3.75;9,3;9]"
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end
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end
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local function tab(current, check)
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local img
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if current == check then
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img = "crafting_creative_active.png"
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else
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img = "crafting_creative_inactive.png"
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end
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return "image[" .. offset[check] .. ";1.5,1.44;" .. img .. hoch[check].. "]"
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end
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formspec = "size[10,9.3]"..
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formspec = "size[10,9.3]"..
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default.inventory_header..
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default.inventory_header..
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"background[-0.19,-0.25;10.5,9.87;crafting_inventory_creative.png]"..
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"background[-0.19,-0.25;10.5,9.87;crafting_inventory_creative.png]"..
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"label[-5,-5;"..name.."]"..
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"label[-5,-5;"..name.."]"..
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"image[" .. offset[name] .. ";1.5,1.44;crafting_creative_active.png"..hoch[name].."]"..
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"item_image_button[-0.1,0;1,1;default:brick;blocks;]".. --build blocks
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"item_image_button[-0.1,0;1,1;default:brick;build;]".. --build blocks
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tab(name, "blocks") ..
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"tooltip[build;Building Blocks]"..
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"tooltip[blocks;Building Blocks]"..
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"item_image_button[1.15,0;1,1;flowers:peony;deco;]".. --decoration blocks
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"item_image_button[1.15,0;1,1;flowers:peony;deco;]".. --decoration blocks
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tab(name, "deco") ..
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"tooltip[deco;Decoration Blocks]"..
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"tooltip[deco;Decoration Blocks]"..
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"item_image_button[2.415,0;1,1;mesecons:redstone;redstone;]".. --redstone
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"item_image_button[2.415,0;1,1;mesecons:redstone;redstone;]".. --redstone
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tab(name, "redstone") ..
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"tooltip[redstone;Redstone]"..
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"tooltip[redstone;Redstone]"..
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"item_image_button[3.693,0;1,1;mcl_minecarts:golden_rail;rail;]".. --transportation
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"item_image_button[3.693,0;1,1;mcl_minecarts:golden_rail;rail;]".. --transportation
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tab(name, "rail") ..
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"tooltip[rail;Transportation]"..
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"tooltip[rail;Transportation]"..
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"item_image_button[4.93,0;1,1;bucket:bucket_lava;misc;]".. --miscellaneous
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"item_image_button[4.93,0;1,1;bucket:bucket_lava;misc;]".. --miscellaneous
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tab(name, "misc") ..
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"tooltip[misc;Miscellaneous]"..
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"tooltip[misc;Miscellaneous]"..
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"item_image_button[9.19,0;1,1;mcl_compass:compass;default;]".. --search
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"item_image_button[9.19,0;1,1;mcl_compass:compass;nix;]".. --search
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"tooltip[default;Search Items]"..
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tab(name, "nix") ..
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"tooltip[nix;Search Items]"..
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"image[0,1;5,0.75;fnt_"..name..".png]"..
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"image[0,1;5,0.75;fnt_"..name..".png]"..
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"list[current_player;main;0,7;9,1;]"..
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"list[current_player;main;0,7;9,1;]"..
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main_list..
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main_list..
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@ -218,14 +234,19 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page)
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"image[9.04," .. tostring(slider_pos) .. ";0.75,"..tostring(slider_height) .. ";crafting_slider.png]"..
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"image[9.04," .. tostring(slider_pos) .. ";0.75,"..tostring(slider_height) .. ";crafting_slider.png]"..
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"image_button[9.03,6.15;0.85,0.6;crafting_creative_down.png;creative_next;]"..
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"image_button[9.03,6.15;0.85,0.6;crafting_creative_down.png;creative_next;]"..
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"item_image_button[-0.1,8.28;1,1;default:apple;food;]".. --foodstuff
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"item_image_button[-0.1,8.28;1,1;default:apple;food;]".. --foodstuff
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tab(name, "food") ..
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"tooltip[food;Foodstuffs]"..
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"tooltip[food;Foodstuffs]"..
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"item_image_button[1.15,8.28;1,1;default:axe_steel;tools;]".. --tools
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"item_image_button[1.15,8.28;1,1;default:axe_steel;tools;]".. --tools
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tab(name, "tools") ..
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"tooltip[tools;Tools]"..
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"tooltip[tools;Tools]"..
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"item_image_button[2.415,8.28;1,1;default:sword_gold;combat;]".. --combat
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"item_image_button[2.415,8.28;1,1;default:sword_gold;combat;]".. --combat
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tab(name, "combat") ..
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"tooltip[combat;Combat]"..
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"tooltip[combat;Combat]"..
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"item_image_button[3.693,8.28;1,1;default:stick;matr;]".. --brewing
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"item_image_button[3.693,8.28;1,1;default:stick;matr;]".. --brewing
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tab(name, "matr") ..
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"tooltip[matr;Materials]"..
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"tooltip[matr;Materials]"..
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"item_image_button[9.19,8.28;1,1;default:chest;inv;]".. --inventory
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"item_image_button[9.19,8.28;1,1;default:chest;inv;]".. --inventory
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tab(name, "inv") ..
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"tooltip[inv;Survival Inventory]"..
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"tooltip[inv;Survival Inventory]"..
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"list[detached:creative_trash;main;9,7;1,1;]"..
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"list[detached:creative_trash;main;9,7;1,1;]"..
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"image[9,7;1,1;crafting_creative_trash.png]"..
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"image[9,7;1,1;crafting_creative_trash.png]"..
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@ -251,7 +272,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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minetest.show_formspec(player:get_player_name(), "detached:creative", player:get_inventory_formspec())
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minetest.show_formspec(player:get_player_name(), "detached:creative", player:get_inventory_formspec())
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end
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end
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if fields.build then
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if fields.blocks then
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set_inv("#blocks",player)
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set_inv("#blocks",player)
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page = "blocks"
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page = "blocks"
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end
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end
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