clearmobs command: nametagged/tamed is exclusive
parent
a3e6f90b09
commit
150222583a
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@ -538,7 +538,7 @@ end)
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minetest.register_chatcommand("clearmobs", {
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minetest.register_chatcommand("clearmobs", {
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privs = { maphack = true },
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privs = { maphack = true },
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params = "[all|monster|passive|<mob name> [<range>|nametagged|tamed]]",
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params = "[all|monster|passive|<mob name> [<range>|nametagged|tamed]]",
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description = S("Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to include tamed or nametagged mobs, or a range to specify a maximum distance from the player."),
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description = S("Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player."),
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func = function(player, param)
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func = function(player, param)
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local default = false
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local default = false
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if not param or param == "" then
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if not param or param == "" then
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@ -633,17 +633,17 @@ minetest.register_chatcommand("clearmobs", {
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--minetest.log("o.nametag: ".. tostring(o.nametag))
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--minetest.log("o.nametag: ".. tostring(o.nametag))
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if nametagged and o.nametag then
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if nametagged then
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--minetest.log("Namedtagged and it has a name tag. Kill it")
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if o.nametag then
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o.object:remove()
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--minetest.log("Namedtagged and it has a name tag. Kill it")
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end
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o.object:remove()
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end
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if tamed and o.tamed then
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elseif tamed then
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--minetest.log("Tamed. Kill it")
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if o.tamed then
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o.object:remove()
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--minetest.log("Tamed. Kill it")
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end
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o.object:remove()
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end
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if in_range and (not o.nametag or o.nametag == "") and not o.tamed then
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elseif in_range and (not o.nametag or o.nametag == "") and not o.tamed then
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--minetest.log("No nametag or tamed. Kill it")
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--minetest.log("No nametag or tamed. Kill it")
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o.object:remove()
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o.object:remove()
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end
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end
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@ -9,5 +9,5 @@ Before you use the name tag, you need to set a name at an anvil. Then you can us
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Only peaceful mobs allowed!=
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Only peaceful mobs allowed!=
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Give names to mobs=
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Give names to mobs=
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Set name at anvil=
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Set name at anvil=
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Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to include tamed or nametagged mobs, or a range to specify a maximum distance from the player.=
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Removes specified mobs except nametagged and tamed ones. For the second parameter, use nametagged/tamed to select only nametagged/tamed mobs, or a range to specify a maximum distance from the player.=
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Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=
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Default usage. Clearing hostile mobs. For more options please type: /help clearmobs=
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