Merge branch 'fixes' into itemframe
commit
0a482cc0cf
|
@ -3586,35 +3586,20 @@ local mob_step = function(self, dtime)
|
||||||
and ((not self.nametag) or (self.nametag == "")) then
|
and ((not self.nametag) or (self.nametag == "")) then
|
||||||
|
|
||||||
self.lifetimer = self.lifetimer - dtime
|
self.lifetimer = self.lifetimer - dtime
|
||||||
if self.lifetimer <= 10 then
|
local despawn = self.despawn_immediately
|
||||||
|
if not despawn and self.lifetimer <= 10 then
|
||||||
-- only despawn away from player
|
if math.random(10) < 4 then
|
||||||
local far_objs = minetest.get_objects_inside_radius(pos, 48)
|
despawn = true
|
||||||
for n = 1, #far_objs do
|
else
|
||||||
|
self.lifetimer = 20
|
||||||
if far_objs[n]:is_player() then
|
|
||||||
|
|
||||||
local close_objs = minetest.get_objects_inside_radius(pos, 16)
|
|
||||||
for n = 1, #close_objs do
|
|
||||||
if close_objs[n]:is_player() then
|
|
||||||
self.lifetimer = 20
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if math.random(1, 10) <= 3 then
|
|
||||||
minetest.log("action", "Mob "..self.name.." despawns in mob_step at "..minetest.pos_to_string(pos))
|
|
||||||
mcl_burning.extinguish(self.object)
|
|
||||||
self.object:remove()
|
|
||||||
return
|
|
||||||
end
|
|
||||||
else
|
|
||||||
minetest.log("action", "Mob "..self.name.." despawns in mob_step at "..minetest.pos_to_string(pos))
|
|
||||||
mcl_burning.extinguish(self.object)
|
|
||||||
self.object:remove()
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
if despawn then
|
||||||
|
minetest.log("action", "Mob "..self.name.." despawns in mob_step at "..minetest.pos_to_string(pos))
|
||||||
|
mcl_burning.extinguish(self.object)
|
||||||
|
self.object:remove()
|
||||||
|
end
|
||||||
|
self.despawn_immediately = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -4556,3 +4541,21 @@ function mobs:alias_mob(old_name, new_name)
|
||||||
})
|
})
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
minetest.register_globalstep(function()
|
||||||
|
for _, player in ipairs(minetest.get_connected_players()) do
|
||||||
|
local pos = player:get_pos()
|
||||||
|
for _, obj in ipairs(minetest.get_objects_inside_radius(pos, 24)) do
|
||||||
|
local lua = obj:get_luaentity()
|
||||||
|
if lua and lua._cmi_is_mob then
|
||||||
|
lua.lifetimer = 20
|
||||||
|
end
|
||||||
|
end
|
||||||
|
for _, obj in ipairs(minetest.get_objects_inside_radius(pos, 32)) do
|
||||||
|
local lua = obj:get_luaentity()
|
||||||
|
if lua and lua._cmi_is_mob then
|
||||||
|
lua.despawn_immediately = false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
|
@ -195,7 +195,7 @@ minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch,
|
||||||
if wielditem then
|
if wielditem then
|
||||||
local fire_aspect_level = mcl_enchanting.get_enchantment(wielditem, "fire_aspect")
|
local fire_aspect_level = mcl_enchanting.get_enchantment(wielditem, "fire_aspect")
|
||||||
if fire_aspect_level > 0 then
|
if fire_aspect_level > 0 then
|
||||||
mcl_burning.set_on_fire(player, 4, fire_aspect_level * 2, hitter:get_player_name())
|
mcl_burning.set_on_fire(player, 4, fire_aspect_level * 4 - 1, hitter:get_player_name())
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in New Issue