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MineClone2/mods/hardened_clay/init.lua

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local init = os.clock()
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local clay = {}
clay.dyes = {
{"white", "White", "white"},
{"grey", "Grey", "dark_grey"},
{"silver", "Light Gray", "grey"},
{"black", "Black", "black"},
{"red", "Red", "red"},
{"yellow", "Yellow", "yellow"},
{"green", "Green", "dark_green"},
{"cyan", "Cyan", "cyan"},
{"blue", "Blue", "blue"},
{"magenta", "Magenta", "magenta"},
{"orange", "Orange", "orange"},
{"purple", "Purple", "violet"},
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{"brown", "Brown", "brown"},
{"pink", "Pink", "pink"},
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{"lime", "Lime", "green"},
{"light_blue", "Light Blue", "lightblue"},
}
minetest.register_node("hardened_clay:hardened_clay", {
description = "Hardened Clay",
tiles = {"hardened_clay.png"},
stack_max = 64,
groups = {cracky=3,hardened_clay=1,building_block=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
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})
minetest.register_craft({
type = "cooking",
output = "hardened_clay:hardened_clay",
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recipe = "mcl_core:clay",
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cooktime = 10,
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})
for _, row in ipairs(clay.dyes) do
local name = row[1]
local desc = row[2]
local craft_color_group = row[3]
-- Node Definition
minetest.register_node("hardened_clay:"..name, {
description = desc.." Hardened Clay",
tiles = {"hardened_clay_stained_"..name..".png"},
groups = {cracky=3,hardened_clay=1,building_block=1},
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stack_max = 64,
sounds = mcl_sounds.node_sound_stone_defaults(),
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})
if craft_color_group then
minetest.register_craft({
output = 'hardened_clay:'..name..' 8',
recipe = {
{'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay'},
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{'hardened_clay:hardened_clay', 'mcl_dye:'..craft_color_group, 'hardened_clay:hardened_clay'},
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{'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay'},
},
})
end
end
local time_to_load= os.clock() - init
print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))