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--
-- Formspecs
--
local function active_formspec ( fuel_percent , item_percent )
return " size[9,8.75] " ..
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" background[-0.19,-0.25;9.41,9.49;crafting_inventory_furnace.png] " ..
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mcl_vars.inventory_header ..
" list[current_player;main;0,4.5;9,3;9] " ..
" list[current_player;main;0,7.74;9,1;] " ..
" list[current_name;src;2.75,0.5;1,1;] " ..
" list[current_name;fuel;2.75,2.5;1,1;] " ..
" list[current_name;dst;5.75,1.5;1,1;] " ..
" image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart: " ..
( 100 - fuel_percent ) .. " :default_furnace_fire_fg.png] " ..
" image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[lowpart: " ..
( item_percent ) .. " :gui_furnace_arrow_fg.png^[transformR270] " ..
" image_button[8,0;1,1;craftguide_book.png;__mcl_craftguide;] " ..
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" tooltip[__mcl_craftguide;Recipe book] " ..
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" listring[current_name;dst] " ..
" listring[current_player;main] " ..
" listring[current_name;src] " ..
" listring[current_player;main] " ..
" listring[current_name;fuel] " ..
" listring[current_player;main] "
end
local inactive_formspec = " size[9,8.75] " ..
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" background[-0.19,-0.25;9.41,9.49;crafting_inventory_furnace.png] " ..
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mcl_vars.inventory_header ..
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" list[current_player;main;0,4.5;9,3;9] " ..
" list[current_player;main;0,7.74;9,1;] " ..
" list[current_name;src;2.75,0.5;1,1;] " ..
" list[current_name;fuel;2.75,2.5;1,1;] " ..
" list[current_name;dst;5.75,1.5;1,1;] " ..
" image[2.75,1.5;1,1;default_furnace_fire_bg.png] " ..
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" image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[transformR270] " ..
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" image_button[8,0;1,1;craftguide_book.png;__mcl_craftguide;] " ..
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" tooltip[__mcl_craftguide;Recipe book] " ..
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" listring[current_name;dst] " ..
" listring[current_player;main] " ..
" listring[current_name;src] " ..
" listring[current_player;main] " ..
" listring[current_name;fuel] " ..
" listring[current_player;main] "
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local craftguide = function ( pos , formname , fields , sender )
if fields.__mcl_craftguide then
mcl_craftguide.show_craftguide ( sender )
end
end
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--
-- Node callback functions that are the same for active and inactive furnace
--
local function allow_metadata_inventory_put ( pos , listname , index , stack , player )
if minetest.is_protected ( pos , player : get_player_name ( ) ) then
return 0
end
local meta = minetest.get_meta ( pos )
local inv = meta : get_inventory ( )
if listname == " fuel " then
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-- Special case: empty bucket (not a fuel, but used for sponge drying)
if stack : get_name ( ) == " bucket:bucket_empty " then
if inv : get_stack ( listname , index ) : get_count ( ) == 0 then
return 1
else
return 0
end
end
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-- Test stack with size 1 because we burn one fuel at a time
local teststack = ItemStack ( stack )
teststack : set_count ( 1 )
local output , decremented_input = minetest.get_craft_result ( { method = " fuel " , width = 1 , items = { teststack } } )
if output.time ~= 0 then
-- Only allow to place 1 item if fuel get replaced by recipe.
-- This is the case for lava buckets.
local replace_item = decremented_input.items [ 1 ]
if replace_item : is_empty ( ) then
-- For most fuels, just allow to place everything
return stack : get_count ( )
else
if inv : get_stack ( listname , index ) : get_count ( ) == 0 then
return 1
else
return 0
end
end
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else
return 0
end
elseif listname == " src " then
return stack : get_count ( )
elseif listname == " dst " then
return 0
end
end
local function allow_metadata_inventory_move ( pos , from_list , from_index , to_list , to_index , count , player )
local meta = minetest.get_meta ( pos )
local inv = meta : get_inventory ( )
local stack = inv : get_stack ( from_list , from_index )
return allow_metadata_inventory_put ( pos , to_list , to_index , stack , player )
end
local function allow_metadata_inventory_take ( pos , listname , index , stack , player )
if minetest.is_protected ( pos , player : get_player_name ( ) ) then
return 0
end
return stack : get_count ( )
end
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local function on_metadata_inventory_take ( pos , listname , index , stack , player )
-- Award smelting achievements
if listname == " dst " then
if stack : get_name ( ) == " mcl_core:iron_ingot " then
awards.unlock ( player : get_player_name ( ) , " mcl:acquireIron " )
elseif stack : get_name ( ) == " mcl_fishing:fish_cooked " then
awards.unlock ( player : get_player_name ( ) , " mcl:cookFish " )
end
end
end
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local function swap_node ( pos , name )
local node = minetest.get_node ( pos )
if node.name == name then
return
end
node.name = name
minetest.swap_node ( pos , node )
end
local function furnace_node_timer ( pos , elapsed )
--
-- Inizialize metadata
--
local meta = minetest.get_meta ( pos )
local fuel_time = meta : get_float ( " fuel_time " ) or 0
local src_time = meta : get_float ( " src_time " ) or 0
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local src_item = meta : get_string ( " src_item " ) or " "
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local fuel_totaltime = meta : get_float ( " fuel_totaltime " ) or 0
local inv = meta : get_inventory ( )
local srclist , fuellist
local cookable , cooked
local fuel
local update = true
while update do
update = false
srclist = inv : get_list ( " src " )
fuellist = inv : get_list ( " fuel " )
--
-- Cooking
--
-- Check if we have cookable content
local aftercooked
cooked , aftercooked = minetest.get_craft_result ( { method = " cooking " , width = 1 , items = srclist } )
cookable = cooked.time ~= 0
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-- Check if src item has been changed
if srclist [ 1 ] : get_name ( ) ~= src_item then
-- Reset cooking progress in this case
src_time = 0
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src_item = srclist [ 1 ] : get_name ( )
update = true
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-- Check if we have enough fuel to burn
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elseif fuel_time < fuel_totaltime then
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-- The furnace is currently active and has enough fuel
fuel_time = fuel_time + elapsed
-- If there is a cookable item then check if it is ready yet
if cookable then
src_time = src_time + elapsed
if src_time >= cooked.time then
-- Place result in dst list if possible
if inv : room_for_item ( " dst " , cooked.item ) then
inv : add_item ( " dst " , cooked.item )
inv : set_stack ( " src " , 1 , aftercooked.items [ 1 ] )
src_time = src_time - cooked.time
update = true
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-- Unique recipe: Put water into empty bucket after cooking wet sponge
if srclist [ 1 ] : get_name ( ) == " mcl_sponges:sponge_wet " then
if inv : get_stack ( " fuel " , 1 ) : get_name ( ) == " bucket:bucket_empty " then
inv : set_stack ( " fuel " , 1 , " bucket:bucket_water " )
end
end
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end
end
end
else
-- Furnace ran out of fuel
if cookable then
-- We need to get new fuel
local afterfuel
fuel , afterfuel = minetest.get_craft_result ( { method = " fuel " , width = 1 , items = fuellist } )
if fuel.time == 0 then
-- No valid fuel in fuel list
fuel_totaltime = 0
src_time = 0
else
-- Take fuel from fuel list
inv : set_stack ( " fuel " , 1 , afterfuel.items [ 1 ] )
update = true
fuel_totaltime = fuel.time + ( fuel_time - fuel_totaltime )
src_time = src_time + elapsed
end
else
-- We don't need to get new fuel since there is no cookable item
fuel_totaltime = 0
src_time = 0
end
fuel_time = 0
end
elapsed = 0
end
if fuel and fuel_totaltime > fuel.time then
fuel_totaltime = fuel.time
end
if srclist [ 1 ] : is_empty ( ) then
src_time = 0
end
--
-- Update formspec and node
--
local formspec = inactive_formspec
local item_state
local item_percent = 0
if cookable then
item_percent = math.floor ( src_time / cooked.time * 100 )
end
local result = false
if fuel_totaltime ~= 0 then
local fuel_percent = math.floor ( fuel_time / fuel_totaltime * 100 )
formspec = active_formspec ( fuel_percent , item_percent )
swap_node ( pos , " mcl_furnaces:furnace_active " )
-- make sure timer restarts automatically
result = true
else
swap_node ( pos , " mcl_furnaces:furnace " )
-- stop timer on the inactive furnace
minetest.get_node_timer ( pos ) : stop ( )
end
--
-- Set meta values
--
meta : set_float ( " fuel_totaltime " , fuel_totaltime )
meta : set_float ( " fuel_time " , fuel_time )
meta : set_float ( " src_time " , src_time )
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meta : set_string ( " src_item " , srclist [ 1 ] : get_name ( ) )
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meta : set_string ( " formspec " , formspec )
return result
end
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minetest.register_node ( " mcl_furnaces:furnace " , {
description = " Furnace " ,
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_doc_items_longdesc = " Furnaces cook or smelt several items, using a furnace fuel, into something else. " ,
_doc_items_usagehelp = " Right-click the furnace to view it. Place a furnace fuel in the lower slot and the source material in the upper slot. The furnace will slowly use its fuel to smelt the item. The result will be placed into the output slot at the right side. " ,
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_doc_items_hidden = false ,
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tiles = {
" default_furnace_top.png " , " default_furnace_bottom.png " ,
" default_furnace_side.png " , " default_furnace_side.png " ,
" default_furnace_side.png " , " default_furnace_front.png "
} ,
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paramtype2 = " facedir " ,
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groups = { pickaxey = 1 , container = 4 , deco_block = 1 , material_stone = 1 } ,
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is_ground_content = false ,
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sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
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on_timer = furnace_node_timer ,
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after_dig_node = function ( pos , oldnode , oldmetadata , digger )
local meta = minetest.get_meta ( pos )
local meta2 = meta
meta : from_table ( oldmetadata )
local inv = meta : get_inventory ( )
for _ , listname in ipairs ( { " src " , " dst " , " fuel " } ) do
local stack = inv : get_stack ( listname , 1 )
if not stack : is_empty ( ) then
local p = { x = pos.x + math.random ( 0 , 10 ) / 10 - 0.5 , y = pos.y , z = pos.z + math.random ( 0 , 10 ) / 10 - 0.5 }
minetest.add_item ( p , stack )
end
end
meta : from_table ( meta2 : to_table ( ) )
end ,
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on_construct = function ( pos )
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local meta = minetest.get_meta ( pos )
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meta : set_string ( " formspec " , inactive_formspec )
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local inv = meta : get_inventory ( )
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inv : set_size ( ' src ' , 1 )
inv : set_size ( ' fuel ' , 1 )
inv : set_size ( ' dst ' , 1 )
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end ,
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on_metadata_inventory_move = function ( pos )
minetest.get_node_timer ( pos ) : start ( 1.0 )
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end ,
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on_metadata_inventory_put = function ( pos )
-- start timer function, it will sort out whether furnace can burn or not.
minetest.get_node_timer ( pos ) : start ( 1.0 )
end ,
allow_metadata_inventory_put = allow_metadata_inventory_put ,
allow_metadata_inventory_move = allow_metadata_inventory_move ,
allow_metadata_inventory_take = allow_metadata_inventory_take ,
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on_metadata_inventory_take = on_metadata_inventory_take ,
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on_receive_fields = craftguide ,
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_mcl_blast_resistance = 17.5 ,
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_mcl_hardness = 3.5 ,
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} )
minetest.register_node ( " mcl_furnaces:furnace_active " , {
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description = " Burning Furnace " ,
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_doc_items_create_entry = false ,
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tiles = {
" default_furnace_top.png " , " default_furnace_bottom.png " ,
" default_furnace_side.png " , " default_furnace_side.png " ,
" default_furnace_side.png " , " default_furnace_front_active.png " ,
} ,
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paramtype2 = " facedir " ,
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light_source = 13 ,
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drop = " mcl_furnaces:furnace " ,
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groups = { pickaxey = 1 , container = 4 , deco_block = 1 , not_in_creative_inventory = 1 , material_stone = 1 } ,
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is_ground_content = false ,
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sounds = mcl_sounds.node_sound_stone_defaults ( ) ,
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on_timer = furnace_node_timer ,
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after_dig_node = function ( pos , oldnode , oldmetadata , digger )
local meta = minetest.get_meta ( pos )
local meta2 = meta
meta : from_table ( oldmetadata )
local inv = meta : get_inventory ( )
for _ , listname in ipairs ( { " src " , " dst " , " fuel " } ) do
local stack = inv : get_stack ( listname , 1 )
if not stack : is_empty ( ) then
local p = { x = pos.x + math.random ( 0 , 10 ) / 10 - 0.5 , y = pos.y , z = pos.z + math.random ( 0 , 10 ) / 10 - 0.5 }
minetest.add_item ( p , stack )
end
end
meta : from_table ( meta2 : to_table ( ) )
end ,
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allow_metadata_inventory_put = allow_metadata_inventory_put ,
allow_metadata_inventory_move = allow_metadata_inventory_move ,
allow_metadata_inventory_take = allow_metadata_inventory_take ,
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on_metadata_inventory_take = on_metadata_inventory_take ,
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on_receive_fields = craftguide ,
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_mcl_blast_resistance = 17.5 ,
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_mcl_hardness = 3.5 ,
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} )
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minetest.register_craft ( {
output = " mcl_furnaces:furnace " ,
recipe = {
{ " mcl_core:cobble " , " mcl_core:cobble " , " mcl_core:cobble " } ,
{ " mcl_core:cobble " , " " , " mcl_core:cobble " } ,
{ " mcl_core:cobble " , " mcl_core:cobble " , " mcl_core:cobble " } ,
}
} )
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-- Add entry alias for the Help
if minetest.get_modpath ( " doc " ) then
doc.add_entry_alias ( " nodes " , " mcl_furnaces:furnace " , " nodes " , " mcl_furnaces:furnace_active " )
end