// Korvonnen pasted inside a function exports.show = function karvonnen(hrmSettings) { //This app is an extra feature implementation for the Run.app of the bangle.js. It's called run+ //The calculation of the Heart Rate Zones is based on the Karvonnen method. It requires to know maximum and minimum heart rates. More precise calculation methods require a lab. //Other methods are even more approximative. wu.hide(); let R = Bangle.appRect; g.reset().clearRect(R); g.drawLine(40,64,88,52,136,64); g.drawLine(88,52,136,64); g.drawLine(40,112,88,124); g.drawLine(88,124,132,112); g.setFont("Vector",20); //To calculate Heart rate zones, we need to know the heart rate reserve (HRR) // HRR = maximum HR - Minimum HR. minhr is minimum hr, maxhr is maximum hr. //get the hrr (heart rate reserve). // I put random data here, but this has to come as a menu in the settings section so that users can change it. let minhr = hrmSettings.min; let maxhr = hrmSettings.max; function calculatehrr(minhr, maxhr) { return maxhr - minhr;} //test input for hrr (it works). let hrr = calculatehrr(minhr, maxhr); console.log(hrr); //Test input to verify the zones work. The following value for "hr" has to be deleted and replaced with the Heart Rate Monitor input. let hr = 174; let hr1 = hr; // These letiables display next and previous HR zone. //get the hrzones right. The calculation of the Heart rate zones here is based on the Karvonnen method //60-70% of HRR+minHR = zone2. //70-80% of HRR+minHR = zone3. //80-90% of HRR+minHR = zone4. //90-99% of HRR+minHR = zone5. //=>99% of HRR+minHR = serious risk of heart attack let minzone2 = hrr * 0.6 + minhr; let maxzone2 = hrr * 0.7 + minhr; let maxzone3 = hrr * 0.8 + minhr; let maxzone4 = hrr * 0.9 + minhr; let maxzone5 = hrr * 0.99 + minhr; // HR data: large, readable, in the middle of the screen g.setFont("Vector",50); g.drawString(hr1, 62,66); //These functions call arcs to show different HR zones. //To shorten the code, I'll reference some letiables and reuse them. let centreX = R.x + 0.5 * R.w; //g.getWidth(); let centreY = R.y + 0.5 * R.h; //g.getWidth(); let minRadius = 0.38 * R.h; //g.getWidth(); let maxRadius = 0.50 * R.h; //g.getWidth(); //####### A function to simplify a bit the code ###### function simplify (sA, eA, Z) { const zone= require("graphics_utils"); let startAngle = zone.degreesToRadians(sA); let endAngle = zone.degreesToRadians(eA); zone.fillArc(g, centreX, centreY, minRadius, maxRadius, startAngle, endAngle); g.drawString(Z, 29,80);} //####### A function to simplify next&previous zones ###### function zoning (max, min) { g.drawString(max, 56,28);g.drawString(min, 60,128);} //draw background image (dithered green zones)(I should draw different zones in different dithered colors) const HRzones= require("graphics_utils"); let minRadiusz = 0.44 * g.getWidth(); let startAngle = HRzones.degreesToRadians(-88.5); let endAngle = HRzones.degreesToRadians(268.5); g.setColor("#002200"); HRzones.fillArc(g, centreX, centreY, minRadiusz, maxRadius, startAngle, endAngle); g.setFont("Vector",24); function getzone1() {g.setColor("#00ffff");{(simplify (-88.5, -20, "Z1"));}zoning(minzone2, minhr);} function getzone2a() {g.setColor("#00ff00");{(simplify (-43.5, -21.5, "Z2"));}zoning(maxzone2, minzone2);} function getzone2b() {g.setColor("#00ff00");{(simplify (-20, 1.5, "Z2"));}zoning(maxzone2, minzone2);} function getzone2c() {g.setColor("#00ff00");{(simplify (3, 24, "Z2"));}zoning(maxzone2, minzone2);} function getzone3a() {g.setColor("#ffff00");{(simplify (25.5, 46.5, "Z3"));}zoning(maxzone3, maxzone2);} function getzone3b() {g.setColor("#ffff00");{(simplify (48, 69, "Z3"));}zoning(maxzone3, maxzone2);} function getzone3c() {g.setColor("#ffff00");{(simplify (70.5, 91.5, "Z3"));}zoning(maxzone3, maxzone2);} function getzone4a() {g.setColor("#ff8000");{(simplify (91, 114.5, "Z4"));}zoning(maxzone4, maxzone3);} function getzone4b() {g.setColor("#ff8000");{(simplify (116, 137.5, "Z4"));}zoning(maxzone4, maxzone3);} function getzone4c() {g.setColor("#ff8000");{(simplify (139, 160, "Z4"));}zoning(maxzone4, maxzone3);} function getzone5a() {g.setColor("#ff0000");{(simplify (161.5, 182.5, "Z5"));}zoning(maxzone5, maxzone4);} function getzone5b() {g.setColor("#ff0000");{(simplify (184, 205, "Z5"));}zoning(maxzone5, maxzone4);} function getzone5c() {g.setColor("#ff0000");{(simplify (206.5, 227.5, "Z5"));}zoning(maxzone5, maxzone4);} function getzonealert() { const HRzonemax = require("graphics_utils"); let centreX1,centreY1,maxRadius1 = 1; let minRadius = 0.40 * g.getWidth(); let startAngle1 = HRzonemax.degreesToRadians(-90); let endAngle1 = HRzonemax.degreesToRadians(270); g.setFont("Vector",38);g.setColor("#ff0000"); HRzonemax.fillArc(g, centreX, centreY, minRadius, maxRadius, startAngle1, endAngle1); g.drawString("ALERT", 26,66); } //Subdivided zones for better readability of zones when calling the images. //Changing HR zones will trigger the function with the image and previous&next HR zones. if (hr <= hrr*0.6 + minhr) {(getzone1()); } else if (hr <= hrr*0.64 + minhr) {(getzone2a()); } else if (hr <= hrr*0.67+minhr) {(getzone2b()); } else if (hr <= hrr * 0.7 + minhr) {(getzone2c()); } else if (hr <= hrr * 0.74 + minhr) {(getzone3a()); } else if (hr <= hrr * 0.77 + minhr) {(getzone3b()); } else if (hr <= hrr * 0.8 + minhr) {(getzone3c()); } else if (hr <= hrr * 0.84 + minhr) {(getzone4a()); } else if (hr <= hrr * 0.87 + minhr) {(getzone4b()); } else if (hr <= hrr * 0.9 + minhr) {(getzone4c()); } else if (hr <= hrr * 0.94 + minhr) {(getzone5a()); } else if (hr <= hrr * 0.96 + minhr) {(getzone5b()); } else if (hr <= hrr * 0.98 + minhr) {(getzone5c()); } else if (hr >= maxhr - 2) {g.clear();(getzonealert());} }