const c={"x":g.getWidth()/2,"y":g.getHeight()/2}; let zahlpos=[]; let unlock = false; function zeiger(len,dia,tim){ const x =c.x+ Math.cos(tim)*len/2, y =c.y + Math.sin(tim)*len/2, d={"d":3,"x":dia/2*Math.cos(tim+Math.PI/2),"y":dia/2*Math.sin(tim+Math.PI/2)}, pol=[c.x-d.x,c.y-d.y,c.x+d.x,c.y+d.y,x+d.x,y+d.y,x-d.x,y-d.y]; return pol; } function draw(){ const d=new Date(); let m=d.getMinutes(), h=d.getHours(), s=d.getSeconds(); //draw black rectangle in the middle to clear screen from scale and hands g.setColor(0,0,0); g.fillRect(10,10,2*c.x-10,2*c.x-10); g.setColor(1,1,1); if(h>12){ h=h-12; } //calculates the position of the minute, second and hour hand h=2*Math.PI/12*(h+m/60)-Math.PI/2; //more accurate //m=2*Math.PI/60*(m+s/60)-Math.PI/2; m=2*Math.PI/60*(m)-Math.PI/2; s=2*Math.PI/60*s-Math.PI/2; g.setFontAlign(0,0); g.setFont("Vector",10); let dateStr = " "+require("locale").date(d)+" "; g.drawString(dateStr, c.x, c.y+20, true); // g.drawString(d.getDate(),1.4*c.x,c.y,true); g.drawString(Math.round(E.getBattery()/5)*5+"%",c.x,c.y+40,true); drawlet(); //g.setColor(1,0,0); const hz = zeiger(100,5,h); g.fillPoly(hz,true); // g.setColor(1,1,1); const minz = zeiger(150,5,m); g.fillPoly(minz,true); if (unlock){ const sekz = zeiger(150,2,s); g.fillPoly(sekz,true); } g.fillCircle(c.x,c.y,4); } //draws the scale once the app is startet function drawScale(){ for(let i=-14;i<47;i++){ const win=i*2*Math.PI/60; let d=2; if(i%5==0){d=5;} g.fillPoly(zeiger(300,d,win),true); g.setColor(0,0,0); g.fillRect(10,10,2*c.x-10,2*c.x-10); g.setColor(1,1,1); } } //draws the numbers on the screen function drawlet(){ g.setFont("Vector",20); for(let i = 0;i<12;i++){ g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2]); } } //calcultes the Position of the numbers when app starts and saves them in an array function setlet(){ let sk=1; for(let i=-10;i<50;i+=5){ let win=i*2*Math.PI/60; let xsk =c.x+2+Math.cos(win)*(c.x-10), ysk =c.y+2+Math.sin(win)*(c.x-10); if(sk==3){xsk-=10;} if(sk==6){ysk-=10;} if(sk==9){xsk+=10;} if(sk==12){ysk+=10;} if(sk==10){xsk+=3;} zahlpos.push([sk,xsk,ysk]); sk+=1; } } setlet(); // Clear the screen once, at startup g.setBgColor(0,0,0); g.clear(); drawScale(); draw(); let secondInterval= setInterval(draw, 1000); // Stop updates when LCD is off, restart when on Bangle.on('lcdPower',on=>{ if (secondInterval) clearInterval(secondInterval); secondInterval = undefined; if (on) { secondInterval = setInterval(draw, 1000); draw(); // draw immediately }else{ } }); Bangle.on('lock',on=>{ if (secondInterval) clearInterval(secondInterval); secondInterval = undefined; if (!on) { secondInterval = setInterval(draw, 1000); unlock = true; draw(); // draw immediately }else{ secondInterval = setInterval(draw, 60000); unlock = false; draw(); } }); // Show launcher when middle button pressed Bangle.setUI("clock");